[Mesa-dev] [PATCH 1/3] mesa: Add utility function to get base format from a GL compressed format

Ian Romanick idr at freedesktop.org
Sat Jul 23 01:58:45 PDT 2011


From: Ian Romanick <ian.d.romanick at intel.com>

---
 src/mesa/main/texcompress.c |   63 +++++++++++++++++++++++++++++++++++++++++++
 src/mesa/main/texcompress.h |    3 ++
 2 files changed, 66 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index d820ae9..4a8094f 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -40,6 +40,69 @@
 
 
 /**
+ * Get the GL base format of a specified GL compressed texture format
+ *
+ * \return
+ * The base format of \c format if \c format is a compressed format (either
+ * generic or specific.  Otherwise 0 is returned.
+ */
+GLenum
+_mesa_gl_compressed_format_base_format(GLenum format)
+{
+   switch (format) {
+   case GL_COMPRESSED_RGB:
+   case GL_COMPRESSED_SRGB:
+   case GL_COMPRESSED_RED:
+   case GL_COMPRESSED_RG:
+   case GL_COMPRESSED_RED_RGTC1:
+   case GL_COMPRESSED_SIGNED_RED_RGTC1:
+   case GL_COMPRESSED_RG_RGTC2:
+   case GL_COMPRESSED_SIGNED_RG_RGTC2:
+   case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_RGB_FXT1_3DFX:
+   case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+      return GL_RGB;
+
+   case GL_COMPRESSED_RGBA:
+   case GL_COMPRESSED_SRGB_ALPHA:
+   case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
+   case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
+   case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
+   case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
+   case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+   case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+   case GL_COMPRESSED_RGBA_FXT1_3DFX:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+      return GL_RGBA;
+
+   case GL_COMPRESSED_ALPHA:
+      return GL_ALPHA;
+
+   case GL_COMPRESSED_LUMINANCE:
+   case GL_COMPRESSED_SLUMINANCE:
+   case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+   case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+      return GL_LUMINANCE;
+
+   case GL_COMPRESSED_LUMINANCE_ALPHA:
+   case GL_COMPRESSED_SLUMINANCE_ALPHA:
+   case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+   case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+   case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+      return GL_LUMINANCE_ALPHA;
+
+   case GL_COMPRESSED_INTENSITY:
+      return GL_INTENSITY;
+
+   default:
+      return 0;
+   }
+}
+
+/**
  * Return list of (and count of) all specific texture compression
  * formats that are supported.
  *
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 19b08bb..922da00 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -33,6 +33,9 @@ struct gl_context;
 
 #if _HAVE_FULL_GL
 
+extern GLenum
+_mesa_gl_compressed_format_base_format(GLenum format);
+
 extern GLuint
 _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats, GLboolean all);
 
-- 
1.7.4.4



More information about the mesa-dev mailing list