[Mesa-dev] [PATCH 2/2] i915g: don't destroy a texture buffer if it's NULL.
Brian Paul
brianp at vmware.com
Thu Jun 2 07:07:07 PDT 2011
On 06/01/2011 09:50 PM, Stéphane Marchesin wrote:
> ---
> src/gallium/drivers/i915/i915_resource_texture.c | 3 ++-
> 1 files changed, 2 insertions(+), 1 deletions(-)
>
> diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c
> index e05b059..b74b19d 100644
> --- a/src/gallium/drivers/i915/i915_resource_texture.c
> +++ b/src/gallium/drivers/i915/i915_resource_texture.c
> @@ -700,7 +700,8 @@ i915_texture_destroy(struct pipe_screen *screen,
> struct i915_winsys *iws = i915_screen(screen)->iws;
> uint i;
>
> - iws->buffer_destroy(iws, tex->buffer);
> + if (tex->buffer)
> + iws->buffer_destroy(iws, tex->buffer);
>
> for (i = 0; i< Elements(tex->image_offset); i++)
> if (tex->image_offset[i])
Reviewed-by: Brian Paul <brianp at vmware.com>
More information about the mesa-dev
mailing list