[Mesa-dev] [PATCH 0/9] glsl: Miscellaneous GLSL 1.30 uint/uvec fixes.

Kenneth Graunke kenneth at whitecape.org
Wed Jun 15 00:49:29 PDT 2011


Today I attempted to run some closed source GLSL 1.30 texturing tests
we have lying around.  I spent the rest of the day fixing unsigned
integer support in our compiler.  Never did get the tests running.

There are more bugs.  But this squashes quite a few of them. :)



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