[Mesa-dev] multiple versions in version string
tfogal at sci.utah.edu
Mon Jun 20 12:46:14 PDT 2011
Nathan Kidd <nathan-ml at spicycrypto.ca> writes:
> On 11-06-20 02:55 PM, tom fogal wrote:
> > Nathan Kidd<nathan-ml at spicycrypto.ca> writes:
> > You are correct, rendering is indirect! I was unaware that direct
> > vs. indirect limited *GL* features. Why is that the case, and what
> > can be done?
> Of course, for indirect rendering every glFoo() function call needs
> to be mapped to (GL)X protocol. Protocol exists up to OpenGL 1.4.
Ahh, I had mistakenly believed that the GLX wrapping was somehow
generic/automatically specified. Sounds like each function has to be
specified explicitly? Presumably by Khronos? Ouch.
I can always fall back to OSMesa, I suppose :(
Thanks for your patience explaining things,
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