[Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 23 10:29:24 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=38602

--- Comment #10 from Sven Arvidsson <sa at whiz.se> 2011-06-23 10:29:24 PDT ---
FWIW, the same commit causes the game ETQW to segfault on start, and log these
errors:

EE eg_state_inlines.h:388 r600_translate_colorswap - unsupported colorswap
format 67
[...]
Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
[...]
FATAL ERROR: Image '_quadratic' was generated with internal format 0x8051 but
GL returned 0x1

The patch fixes the segfault, but doesn't make the game render correctly.

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