[Mesa-dev] auto generated glx code in X server
airlied at gmail.com
Thu Mar 3 17:24:30 PST 2011
I know this used to work, but it seems to be well busted now.
If you made glx changes in mesa you could just set XORG_BASE and run
make and it would regenerate all the files in the X server which
really are cryptic as all hell. Now when I do that stuff breaks all
over the place, missing include, glx code in X won't build anymore
Is this still supposed to work?
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