[Mesa-dev] [PATCH 2/3] mesa: Include shader target in dumps of GLSL source.

Kenneth Graunke kenneth at whitecape.org
Wed May 18 00:18:08 PDT 2011


On 05/17/2011 08:22 PM, Eric Anholt wrote:
> This makes automatic parsing of MESA_GLSL=dump output easier.
> ---
>   src/mesa/program/ir_to_mesa.cpp |    3 ++-
>   1 files changed, 2 insertions(+), 1 deletions(-)

This makes human parsing of MESA_GLSL=dump easier, too.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>



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