[Mesa-dev] [PATCH] r600g: take into account PSIZE output for spi mapping

Vadim Girlin vadimgirlin at gmail.com
Wed Nov 2 00:50:59 PDT 2011


Skip PSIZE and POSITION when counting VS outputs.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=42435

Tested without regressions on evergreen.

Signed-off-by: Vadim Girlin <vadimgirlin at gmail.com>
---
 src/gallium/drivers/r600/r600_shader.c |    9 ++++++---
 1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e193996..350ba3c 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -62,12 +62,15 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
 				struct r600_shader *ps, int id)
 {
 	struct r600_shader_io *input = &ps->input[id];
+	int index = 0;
 
 	for (int i = 0; i < vs->noutput; i++) {
 		if (input->name == vs->output[i].name &&
-			input->sid == vs->output[i].sid) {
-			return i - 1;
-		}
+				input->sid == vs->output[i].sid)
+			return index;
+		else if (vs->output[i].name != TGSI_SEMANTIC_POSITION &&
+				 vs->output[i].name != TGSI_SEMANTIC_PSIZE)
+			index++;
 	}
 	return 0;
 }
-- 
1.7.7



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