[Mesa-dev] [PATCH] util: add log2f for Android

Chia-I Wu olvaffe at gmail.com
Sun Nov 6 13:48:11 PST 2011


From: Chia-I Wu <olv at lunarg.com>

It is needed for nv50's new shader backend.  With this change, both u_math.h
and imports.h in core mesa define the same function.  I have to #undef log2f
here to avoid the conflict.  Not sure if there is a better way to deal with
the situation.
---
 src/gallium/auxiliary/util/u_math.h |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index b9295f4..551463f 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -207,6 +207,17 @@ double log2(double d)
    return log(d) * (1.0 / M_LN2);
 }
 
+/* workaround a conflict with main/imports.h */
+#ifdef log2f
+#undef log2f
+#endif
+
+static INLINE
+float log2f(float f)
+{
+   return logf(f) * (float) (1.0 / M_LN2);
+}
+
 #endif
 
 
-- 
1.7.6.3



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