[Mesa-dev] [PATCH 1/1] gallium/failover: Remove the deprecated module.

Kai Wasserbäch kai at dev.carbon-project.org
Tue Nov 29 13:36:02 PST 2011


Signed-off-by: Kai Wasserbäch <kai at dev.carbon-project.org>
---
 configs/darwin                               |    2 +-
 configs/default                              |    4 +-
 configure.ac                                 |    2 +-
 docs/relnotes-7.12.html                      |    7 +-
 doxygen/gallium.doc                          |   11 -
 src/gallium/SConscript                       |   11 +-
 src/gallium/docs/source/distro.rst           |   11 -
 src/gallium/drivers/failover/Makefile        |   11 -
 src/gallium/drivers/failover/SConscript      |   15 -
 src/gallium/drivers/failover/fo_context.c    |  146 ------
 src/gallium/drivers/failover/fo_context.h    |  144 ------
 src/gallium/drivers/failover/fo_state.c      |  661 --------------------------
 src/gallium/drivers/failover/fo_state_emit.c |  144 ------
 src/gallium/drivers/failover/fo_winsys.h     |   48 --
 src/mesa/state_tracker/st_draw_feedback.c    |    1 -
 15 files changed, 12 insertions(+), 1206 deletions(-)
 delete mode 100644 src/gallium/drivers/failover/Makefile
 delete mode 100644 src/gallium/drivers/failover/SConscript
 delete mode 100644 src/gallium/drivers/failover/fo_context.c
 delete mode 100644 src/gallium/drivers/failover/fo_context.h
 delete mode 100644 src/gallium/drivers/failover/fo_state.c
 delete mode 100644 src/gallium/drivers/failover/fo_state_emit.c
 delete mode 100644 src/gallium/drivers/failover/fo_winsys.h

diff --git a/configs/darwin b/configs/darwin
index 98cd457..e2ca70a 100644
--- a/configs/darwin
+++ b/configs/darwin
@@ -54,5 +54,5 @@ GLU_DIRS = sgi
 DRIVER_DIRS = osmesa
 #DRIVER_DIRS = dri
 DRI_DIRS = swrast
-GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad failover
+GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad
 #GALLIUM_DRIVERS_DIRS += llvmpipe
diff --git a/configs/default b/configs/default
index 48fbbf3..33e5f02 100644
--- a/configs/default
+++ b/configs/default
@@ -116,10 +116,10 @@ EGL_DRIVERS_DIRS = glx
 # gbm backends to build
 GBM_BACKEND_DIRS = dri
 
-# Gallium directories and 
+# Gallium directories and
 GALLIUM_DIRS = auxiliary drivers state_trackers
 GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
-GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 svga r300 nvfx nv50 failover
+GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 svga r300 nvfx nv50
 GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
 GALLIUM_WINSYS_DIRS = sw sw/xlib
 GALLIUM_TARGET_DIRS = libgl-xlib
diff --git a/configure.ac b/configure.ac
index 748df90..a4943e1 100644
--- a/configure.ac
+++ b/configure.ac
@@ -799,7 +799,7 @@ GLU_DIRS="sgi"
 GALLIUM_DIRS="auxiliary drivers state_trackers"
 GALLIUM_TARGET_DIRS=""
 GALLIUM_WINSYS_DIRS="sw"
-GALLIUM_DRIVERS_DIRS="failover galahad trace rbug noop identity"
+GALLIUM_DRIVERS_DIRS="galahad trace rbug noop identity"
 GALLIUM_STATE_TRACKERS_DIRS=""
 
 # build shared-glapi if enabled for OpenGL or if OpenGL ES is enabled
diff --git a/docs/relnotes-7.12.html b/docs/relnotes-7.12.html
index 393b112..f7a1dee 100644
--- a/docs/relnotes-7.12.html
+++ b/docs/relnotes-7.12.html
@@ -72,10 +72,9 @@ tbd
 <li>Removed support for GL_APPLE_client_storage extension.</li>
 <li>Removed the classic Mesa r300 and r600 drivers, which are superseded
   by the gallium drivers for this hardware.</li>
-<li>Removed the i965g driver, which was broken and with nobody in sight to fix
-  the situation</li>
-<li>Removed the Gallium cell driver, it was just a burden on Gallium
-  development and nobody seems to use it.</li>
+<li>Removed the dead Gallium i965, cell and failover drivers, which were
+  either broken and with nobody in sight to fix the situation or
+  deprecated.</li>
 </ul>
 
 
diff --git a/doxygen/gallium.doc b/doxygen/gallium.doc
index e81b02e..3f0d96f 100644
--- a/doxygen/gallium.doc
+++ b/doxygen/gallium.doc
@@ -129,17 +129,6 @@
   \sa i915_winsys.h
 */
 
-/** \page failover Failover Module
-
-  The failover module acts as a selector between a hardware driver and the
-  softpipe driver. When the hardware can't implement a particular rendering
-  operation, the failover module will pass the request to the softpipe driver.
-  This is a different solution to the "software fallbacks" scheme of previous
-  Mesa drivers.
-
-  \sa fo_winsys.h
-*/
-
 /** \page draw Draw Module
   The Draw module provides point/line/polygon rendering services such as
   vertex transformation, polygon culling and clipping. It will be used by
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index f65bc2d..4f46506 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -11,20 +11,19 @@ SConscript('auxiliary/SConscript')
 #
 
 SConscript([
-    'drivers/failover/SConscript', 
     'drivers/galahad/SConscript',
-    'drivers/identity/SConscript', 
-    'drivers/llvmpipe/SConscript', 
+    'drivers/identity/SConscript',
+    'drivers/llvmpipe/SConscript',
     'drivers/rbug/SConscript',
     'drivers/softpipe/SConscript',
-    'drivers/svga/SConscript', 
-    'drivers/trace/SConscript', 
+    'drivers/svga/SConscript',
+    'drivers/trace/SConscript',
 ])
 
 if not env['msvc']:
     # These drivers do not build on MSVC compilers
     SConscript([
-        'drivers/i915/SConscript', 
+        'drivers/i915/SConscript',
         'drivers/r300/SConscript',
     ])
 
diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst
index c69ab23..fca4f5a 100644
--- a/src/gallium/docs/source/distro.rst
+++ b/src/gallium/docs/source/distro.rst
@@ -7,17 +7,6 @@ and auxiliary modules are shipped in the standard Gallium distribution.
 Drivers
 -------
 
-Cell
-^^^^
-
-Simple driver for the IBM Cell architecture. Runs faster than :ref:`softpipe`
-on Cell-based machines.
-
-Failover
-^^^^^^^^
-
-Broken and deprecated.
-
 Intel i915
 ^^^^^^^^^^
 
diff --git a/src/gallium/drivers/failover/Makefile b/src/gallium/drivers/failover/Makefile
deleted file mode 100644
index dfb7f5d..0000000
--- a/src/gallium/drivers/failover/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = failover
-
-C_SOURCES = \
-	fo_state.c \
-	fo_state_emit.c \
-	fo_context.c 
-
-include ../../Makefile.template
diff --git a/src/gallium/drivers/failover/SConscript b/src/gallium/drivers/failover/SConscript
deleted file mode 100644
index 9347431..0000000
--- a/src/gallium/drivers/failover/SConscript
+++ /dev/null
@@ -1,15 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-failover = env.ConvenienceLibrary(
-	target = 'failover',
-	source = [
-		'fo_state.c',
-		'fo_state_emit.c',
-		'fo_context.c',
-	])
-
-env.Alias('failover', failover)
-
-Export('failover')
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
deleted file mode 100644
index 0fefec9..0000000
--- a/src/gallium/drivers/failover/fo_context.c
+++ /dev/null
@@ -1,146 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-
-#include "pipe/p_defines.h"
-#include "util/u_memory.h"
-#include "pipe/p_context.h"
-#include "util/u_inlines.h"
-
-#include "fo_context.h"
-#include "fo_winsys.h"
-
-
-
-static void failover_destroy( struct pipe_context *pipe )
-{
-   struct failover_context *failover = failover_context( pipe );
-   unsigned i;
-
-   for (i = 0; i < failover->num_vertex_buffers; i++) {
-      pipe_resource_reference(&failover->vertex_buffers[i].buffer, NULL);
-   }
-
-   FREE( failover );
-}
-
-
-void failover_fail_over( struct failover_context *failover )
-{
-   failover->dirty = TRUE;
-   failover->mode = FO_SW;
-}
-
-
-static void failover_draw_vbo( struct pipe_context *pipe,
-                               const struct pipe_draw_info *info)
-{
-   struct failover_context *failover = failover_context( pipe );
-
-   /* If there has been any statechange since last time, try hardware
-    * rendering again:
-    */
-   if (failover->dirty) {
-      failover->mode = FO_HW;
-   }
-
-   /* Try hardware:
-    */
-   if (failover->mode == FO_HW) {
-      failover->hw->draw_vbo( failover->hw, info );
-   }
-
-   /* Possibly try software:
-    */
-   if (failover->mode == FO_SW) {
-
-      if (failover->dirty) {
-         failover->hw->flush( failover->hw, NULL );
-	 failover_state_emit( failover );
-      }
-
-      failover->sw->draw_vbo( failover->sw, info );
-
-      /* Be ready to switch back to hardware rendering without an
-       * intervening flush.  Unlikely to be much performance impact to
-       * this:
-       */
-      failover->sw->flush( failover->sw, NULL );
-   }
-}
-
-struct pipe_context *failover_create( struct pipe_context *hw,
-				      struct pipe_context *sw )
-{
-   struct failover_context *failover = CALLOC_STRUCT(failover_context);
-   if (failover == NULL)
-      return NULL;
-
-   failover->hw = hw;
-   failover->sw = sw;
-   failover->pipe.winsys = hw->winsys;
-   failover->pipe.screen = hw->screen;
-   failover->pipe.destroy = failover_destroy;
-#if 0
-   failover->pipe.is_format_supported = hw->is_format_supported;
-   failover->pipe.get_name = hw->get_name;
-   failover->pipe.get_vendor = hw->get_vendor;
-   failover->pipe.get_param = hw->get_param;
-   failover->pipe.get_shader_param = hw->get_shader_param;
-   failover->pipe.get_paramf = hw->get_paramf;
-#endif
-
-   failover->pipe.draw_vbo = failover_draw_vbo;
-   failover->pipe.clear = hw->clear;
-   failover->pipe.clear_render_target = hw->clear_render_target;
-   failover->pipe.clear_depth_stencil = hw->clear_depth_stencil;
-
-   /* No software occlusion fallback (or other optional functionality)
-    * at this point - if the hardware doesn't support it, don't
-    * advertise it to the application.
-    */
-   failover->pipe.begin_query = hw->begin_query;
-   failover->pipe.end_query = hw->end_query;
-
-   failover_init_state_functions( failover );
-
-   failover->pipe.resource_copy_region = hw->resource_copy_region;
-
-#if 0
-   failover->pipe.resource_create = hw->resource_create;
-   failover->pipe.resource_destroy = hw->resource_destroy;
-   failover->pipe.create_surface = hw->create_surface;
-   failover->pipe.surface_destroy = hw->surface_destroy;
-#endif
-
-   failover->pipe.flush = hw->flush;
-
-   failover->dirty = 0;
-
-   return &failover->pipe;
-}
-
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
deleted file mode 100644
index 1afa6c9..0000000
--- a/src/gallium/drivers/failover/fo_context.h
+++ /dev/null
@@ -1,144 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-/* Authors:  Keith Whitwell <keith at tungstengraphics.com>
- */
-
-#ifndef FO_CONTEXT_H
-#define FO_CONTEXT_H
-
-#include "pipe/p_state.h"
-#include "pipe/p_context.h"
-
-
-
-#define FO_NEW_VIEWPORT        0x1
-#define FO_NEW_RASTERIZER      0x2
-#define FO_NEW_FRAGMENT_SHADER 0x4
-#define FO_NEW_BLEND           0x8
-#define FO_NEW_CLIP            0x10
-#define FO_NEW_SCISSOR         0x20
-#define FO_NEW_STIPPLE         0x40
-#define FO_NEW_FRAMEBUFFER     0x80
-#define FO_NEW_ALPHA_TEST      0x100
-#define FO_NEW_DEPTH_STENCIL   0x200
-#define FO_NEW_SAMPLER         0x400
-#define FO_NEW_SAMPLER_VIEW    0x800
-#define FO_NEW_VERTEX          0x2000
-#define FO_NEW_VERTEX_SHADER   0x4000
-#define FO_NEW_BLEND_COLOR     0x8000
-#define FO_NEW_STENCIL_REF     0x10000
-#define FO_NEW_CLEAR_COLOR     0x20000
-#define FO_NEW_VERTEX_BUFFER   0x40000
-#define FO_NEW_VERTEX_ELEMENT  0x80000
-#define FO_NEW_SAMPLE_MASK     0x100000
-#define FO_NEW_INDEX_BUFFER    0x200000
-
-
-
-#define FO_HW 0
-#define FO_SW 1
-
-struct fo_state {
-   void *sw_state;
-   void *hw_state;
-};
-
-struct fo_sampler_view {
-   struct pipe_sampler_view base;
-   struct pipe_sampler_view *sw;
-   struct pipe_sampler_view *hw;
-};
-
-struct failover_context {
-   struct pipe_context pipe;  /**< base class */
-
-
-   /* The most recent drawing state as set by the driver:
-    */
-   const struct fo_state     *blend;
-   const struct fo_state     *sampler[PIPE_MAX_SAMPLERS];
-   const struct fo_state     *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
-   const struct fo_state     *depth_stencil;
-   const struct fo_state     *rasterizer;
-   const struct fo_state     *fragment_shader;
-   const struct fo_state     *vertex_shader;
-   const struct fo_state     *vertex_elements;
-
-   struct pipe_blend_color blend_color;
-   struct pipe_stencil_ref stencil_ref;
-   struct pipe_clip_state clip;
-   unsigned sample_mask;
-   struct pipe_framebuffer_state framebuffer;
-   struct pipe_poly_stipple poly_stipple;
-   struct pipe_scissor_state scissor;
-   struct pipe_viewport_state viewport;
-   struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
-   struct pipe_index_buffer index_buffer;
-
-   uint num_vertex_buffers;
-
-   void *sw_sampler_state[PIPE_MAX_SAMPLERS];
-   void *hw_sampler_state[PIPE_MAX_SAMPLERS];
-   void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
-   void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
-
-   struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
-   struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
-   unsigned num_fragment_sampler_views;
-   unsigned num_vertex_sampler_views;
-
-   unsigned dirty;
-
-   unsigned num_samplers;
-   unsigned num_vertex_samplers;
-
-   unsigned mode;
-   struct pipe_context *hw;
-   struct pipe_context *sw;
-};
-
-
-
-void failover_init_state_functions( struct failover_context *failover );
-void failover_state_emit( struct failover_context *failover );
-
-static INLINE struct failover_context *
-failover_context( struct pipe_context *pipe )
-{
-   return (struct failover_context *)pipe;
-}
-
-/* Internal functions
- */
-void
-failover_set_constant_buffer(struct pipe_context *pipe,
-                             uint shader, uint index,
-                             struct pipe_resource *resource);
-
-
-#endif /* FO_CONTEXT_H */
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
deleted file mode 100644
index b4da1b8..0000000
--- a/src/gallium/drivers/failover/fo_state.c
+++ /dev/null
@@ -1,661 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-/* Authors:  Keith Whitwell <keith at tungstengraphics.com>
- */
-
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include "util/u_transfer.h"
-
-#include "fo_context.h"
-
-
-/* This looks like a lot of work at the moment - we're keeping a
- * duplicate copy of the state up-to-date.  
- *
- * This can change in two ways:
- * - With constant state objects we would only need to save a pointer,
- *     not the whole object.
- * - By adding a callback in the state tracker to re-emit state.  The
- *     state tracker knows the current state already and can re-emit it 
- *     without additional complexity.
- *
- * This works as a proof-of-concept, but a final version will have
- * lower overheads.
- */
-
-
-
-static void *
-failover_create_blend_state( struct pipe_context *pipe,
-                             const struct pipe_blend_state *blend )
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_blend_state(failover->sw, blend);
-   state->hw_state = failover->hw->create_blend_state(failover->hw, blend);
-
-   return state;
-}
-
-static void
-failover_bind_blend_state( struct pipe_context *pipe,
-                           void *blend )
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state *)blend;
-   failover->blend = state;
-   failover->dirty |= FO_NEW_BLEND;
-   failover->sw->bind_blend_state( failover->sw, state->sw_state );
-   failover->hw->bind_blend_state( failover->hw, state->hw_state );
-}
-
-static void
-failover_delete_blend_state( struct pipe_context *pipe,
-                             void *blend )
-{
-   struct fo_state *state = (struct fo_state*)blend;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_blend_state(failover->sw, state->sw_state);
-   failover->hw->delete_blend_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-static void
-failover_set_blend_color( struct pipe_context *pipe,
-                          const struct pipe_blend_color *blend_color )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->blend_color = *blend_color;
-   failover->dirty |= FO_NEW_BLEND_COLOR;
-   failover->sw->set_blend_color( failover->sw, blend_color );
-   failover->hw->set_blend_color( failover->hw, blend_color );
-}
-
-static void
-failover_set_stencil_ref( struct pipe_context *pipe,
-                          const struct pipe_stencil_ref *stencil_ref )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->stencil_ref = *stencil_ref;
-   failover->dirty |= FO_NEW_STENCIL_REF;
-   failover->sw->set_stencil_ref( failover->sw, stencil_ref );
-   failover->hw->set_stencil_ref( failover->hw, stencil_ref );
-}
-
-static void 
-failover_set_clip_state( struct pipe_context *pipe,
-                         const struct pipe_clip_state *clip )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->clip = *clip;
-   failover->dirty |= FO_NEW_CLIP;
-   failover->sw->set_clip_state( failover->sw, clip );
-   failover->hw->set_clip_state( failover->hw, clip );
-}
-
-static void
-failover_set_sample_mask(struct pipe_context *pipe,
-                         unsigned sample_mask)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sample_mask = sample_mask;
-   failover->dirty |= FO_NEW_SAMPLE_MASK;
-   failover->sw->set_sample_mask( failover->sw, sample_mask );
-   failover->hw->set_sample_mask( failover->hw, sample_mask );
-
-}
-
-
-static void *
-failover_create_depth_stencil_state(struct pipe_context *pipe,
-                              const struct pipe_depth_stencil_alpha_state *templ)
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_depth_stencil_alpha_state(failover->sw, templ);
-   state->hw_state = failover->hw->create_depth_stencil_alpha_state(failover->hw, templ);
-
-   return state;
-}
-
-static void
-failover_bind_depth_stencil_state(struct pipe_context *pipe,
-                                  void *depth_stencil)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state *)depth_stencil;
-   failover->depth_stencil = state;
-   failover->dirty |= FO_NEW_DEPTH_STENCIL;
-   failover->sw->bind_depth_stencil_alpha_state(failover->sw, state->sw_state);
-   failover->hw->bind_depth_stencil_alpha_state(failover->hw, state->hw_state);
-}
-
-static void
-failover_delete_depth_stencil_state(struct pipe_context *pipe,
-                                    void *ds)
-{
-   struct fo_state *state = (struct fo_state*)ds;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_depth_stencil_alpha_state(failover->sw, state->sw_state);
-   failover->hw->delete_depth_stencil_alpha_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-static void
-failover_set_framebuffer_state(struct pipe_context *pipe,
-			       const struct pipe_framebuffer_state *framebuffer)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->framebuffer = *framebuffer;
-   failover->dirty |= FO_NEW_FRAMEBUFFER;
-   failover->sw->set_framebuffer_state( failover->sw, framebuffer );
-   failover->hw->set_framebuffer_state( failover->hw, framebuffer );
-}
-
-
-static void *
-failover_create_fs_state(struct pipe_context *pipe,
-                         const struct pipe_shader_state *templ)
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_fs_state(failover->sw, templ);
-   state->hw_state = failover->hw->create_fs_state(failover->hw, templ);
-
-   return state;
-}
-
-static void
-failover_bind_fs_state(struct pipe_context *pipe, void *fs)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state*)fs;
-   failover->fragment_shader = state;
-   failover->dirty |= FO_NEW_FRAGMENT_SHADER;
-   failover->sw->bind_fs_state(failover->sw, state->sw_state);
-   failover->hw->bind_fs_state(failover->hw, state->hw_state);
-}
-
-static void
-failover_delete_fs_state(struct pipe_context *pipe,
-                         void *fs)
-{
-   struct fo_state *state = (struct fo_state*)fs;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_fs_state(failover->sw, state->sw_state);
-   failover->hw->delete_fs_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-static void *
-failover_create_vs_state(struct pipe_context *pipe,
-                         const struct pipe_shader_state *templ)
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_vs_state(failover->sw, templ);
-   state->hw_state = failover->hw->create_vs_state(failover->hw, templ);
-
-   return state;
-}
-
-static void
-failover_bind_vs_state(struct pipe_context *pipe,
-                       void *vs)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   struct fo_state *state = (struct fo_state*)vs;
-   failover->vertex_shader = state;
-   failover->dirty |= FO_NEW_VERTEX_SHADER;
-   failover->sw->bind_vs_state(failover->sw, state->sw_state);
-   failover->hw->bind_vs_state(failover->hw, state->hw_state);
-}
-
-static void
-failover_delete_vs_state(struct pipe_context *pipe,
-                         void *vs)
-{
-   struct fo_state *state = (struct fo_state*)vs;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_vs_state(failover->sw, state->sw_state);
-   failover->hw->delete_vs_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-
-
-static void *
-failover_create_vertex_elements_state( struct pipe_context *pipe,
-                                       unsigned count,
-                                       const struct pipe_vertex_element *velems )
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_vertex_elements_state(failover->sw, count, velems);
-   state->hw_state = failover->hw->create_vertex_elements_state(failover->hw, count, velems);
-
-   return state;
-}
-
-static void
-failover_bind_vertex_elements_state(struct pipe_context *pipe,
-                                    void *velems )
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state*)velems;
-
-   failover->vertex_elements = state;
-   failover->dirty |= FO_NEW_VERTEX_ELEMENT;
-   failover->sw->bind_vertex_elements_state( failover->sw, velems );
-   failover->hw->bind_vertex_elements_state( failover->hw, velems );
-}
-
-static void
-failover_delete_vertex_elements_state( struct pipe_context *pipe,
-                                       void *velems )
-{
-   struct fo_state *state = (struct fo_state*)velems;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_vertex_elements_state(failover->sw, state->sw_state);
-   failover->hw->delete_vertex_elements_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-static void 
-failover_set_polygon_stipple( struct pipe_context *pipe,
-                              const struct pipe_poly_stipple *stipple )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->poly_stipple = *stipple;
-   failover->dirty |= FO_NEW_STIPPLE;
-   failover->sw->set_polygon_stipple( failover->sw, stipple );
-   failover->hw->set_polygon_stipple( failover->hw, stipple );
-}
-
-
-static void *
-failover_create_rasterizer_state(struct pipe_context *pipe,
-                                 const struct pipe_rasterizer_state *templ)
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_rasterizer_state(failover->sw, templ);
-   state->hw_state = failover->hw->create_rasterizer_state(failover->hw, templ);
-
-   return state;
-}
-
-static void
-failover_bind_rasterizer_state(struct pipe_context *pipe,
-                               void *raster)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   struct fo_state *state = (struct fo_state*)raster;
-   failover->rasterizer = state;
-   failover->dirty |= FO_NEW_RASTERIZER;
-   failover->sw->bind_rasterizer_state(failover->sw, state->sw_state);
-   failover->hw->bind_rasterizer_state(failover->hw, state->hw_state);
-}
-
-static void
-failover_delete_rasterizer_state(struct pipe_context *pipe,
-                                 void *raster)
-{
-   struct fo_state *state = (struct fo_state*)raster;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_rasterizer_state(failover->sw, state->sw_state);
-   failover->hw->delete_rasterizer_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-
-static void 
-failover_set_scissor_state( struct pipe_context *pipe,
-                                 const struct pipe_scissor_state *scissor )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->scissor = *scissor;
-   failover->dirty |= FO_NEW_SCISSOR;
-   failover->sw->set_scissor_state( failover->sw, scissor );
-   failover->hw->set_scissor_state( failover->hw, scissor );
-}
-
-
-static void *
-failover_create_sampler_state(struct pipe_context *pipe,
-                              const struct pipe_sampler_state *templ)
-{
-   struct fo_state *state = MALLOC(sizeof(struct fo_state));
-   struct failover_context *failover = failover_context(pipe);
-
-   state->sw_state = failover->sw->create_sampler_state(failover->sw, templ);
-   state->hw_state = failover->hw->create_sampler_state(failover->hw, templ);
-
-   return state;
-}
-
-static void
-failover_bind_fragment_sampler_states(struct pipe_context *pipe,
-                                      unsigned num,
-                                      void **sampler)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state*)sampler;
-   uint i;
-   assert(num <= PIPE_MAX_SAMPLERS);
-   /* Check for no-op */
-   if (num == failover->num_samplers &&
-       !memcmp(failover->sampler, sampler, num * sizeof(void *)))
-      return;
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL;
-      failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL;
-   }
-   failover->dirty |= FO_NEW_SAMPLER;
-   failover->num_samplers = num;
-   failover->sw->bind_fragment_sampler_states(failover->sw, num,
-                                              failover->sw_sampler_state);
-   failover->hw->bind_fragment_sampler_states(failover->hw, num,
-                                              failover->hw_sampler_state);
-}
-
-static void
-failover_bind_vertex_sampler_states(struct pipe_context *pipe,
-                                    unsigned num_samplers,
-                                    void **samplers)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct fo_state *state = (struct fo_state*)samplers;
-   uint i;
-
-   assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
-
-   /* Check for no-op */
-   if (num_samplers == failover->num_vertex_samplers &&
-       !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) {
-      return;
-   }
-   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
-      failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL;
-      failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL;
-   }
-   failover->dirty |= FO_NEW_SAMPLER;
-   failover->num_vertex_samplers = num_samplers;
-   failover->sw->bind_vertex_sampler_states(failover->sw,
-                                            num_samplers,
-                                            failover->sw_vertex_sampler_state);
-   failover->hw->bind_vertex_sampler_states(failover->hw,
-                                            num_samplers,
-                                            failover->hw_vertex_sampler_state);
-}
-
-static void
-failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
-{
-   struct fo_state *state = (struct fo_state*)sampler;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->delete_sampler_state(failover->sw, state->sw_state);
-   failover->hw->delete_sampler_state(failover->hw, state->hw_state);
-   state->sw_state = 0;
-   state->hw_state = 0;
-   FREE(state);
-}
-
-
-static struct pipe_sampler_view *
-failover_create_sampler_view(struct pipe_context *pipe,
-                             struct pipe_resource *texture,
-                             const struct pipe_sampler_view *templ)
-{
-   struct fo_sampler_view *view = MALLOC(sizeof(struct fo_sampler_view));
-   struct failover_context *failover = failover_context(pipe);
-
-   view->sw = failover->sw->create_sampler_view(failover->sw, texture, templ);
-   view->hw = failover->hw->create_sampler_view(failover->hw, texture, templ);
-
-   view->base = *templ;
-   view->base.reference.count = 1;
-   view->base.texture = NULL;
-   pipe_resource_reference(&view->base.texture, texture);
-   view->base.context = pipe;
-
-   return &view->base;
-}
-
-static void
-failover_sampler_view_destroy(struct pipe_context *pipe,
-                              struct pipe_sampler_view *view)
-{
-   struct fo_sampler_view *fo_view = (struct fo_sampler_view *)view;
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->sw->sampler_view_destroy(failover->sw, fo_view->sw);
-   failover->hw->sampler_view_destroy(failover->hw, fo_view->hw);
-
-   pipe_resource_reference(&fo_view->base.texture, NULL);
-   FREE(fo_view);
-}
-
-static void
-failover_set_fragment_sampler_views(struct pipe_context *pipe,
-                                    unsigned num,
-                                    struct pipe_sampler_view **views)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct pipe_sampler_view *hw_views[PIPE_MAX_SAMPLERS];
-   uint i;
-
-   assert(num <= PIPE_MAX_SAMPLERS);
-
-   /* Check for no-op */
-   if (num == failover->num_fragment_sampler_views &&
-       !memcmp(failover->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
-      return;
-   for (i = 0; i < num; i++) {
-      struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i];
-
-      pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], views[i]);
-      hw_views[i] = fo_view->hw;
-   }
-   for (i = num; i < failover->num_fragment_sampler_views; i++)
-      pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], NULL);
-   failover->dirty |= FO_NEW_SAMPLER_VIEW;
-   failover->num_fragment_sampler_views = num;
-   failover->hw->set_fragment_sampler_views(failover->hw, num, hw_views);
-}
-
-
-static void
-failover_set_vertex_sampler_views(struct pipe_context *pipe,
-                                  unsigned num,
-                                  struct pipe_sampler_view **views)
-{
-   struct failover_context *failover = failover_context(pipe);
-   struct pipe_sampler_view *hw_views[PIPE_MAX_VERTEX_SAMPLERS];
-   uint i;
-
-   assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
-
-   /* Check for no-op */
-   if (num == failover->num_vertex_sampler_views &&
-       !memcmp(failover->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
-      return;
-   }
-   for (i = 0; i < num; i++) {
-      struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i];
-
-      pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], views[i]);
-      hw_views[i] = fo_view->hw;
-   }
-   for (i = num; i < failover->num_vertex_sampler_views; i++)
-      pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], NULL);
-   failover->dirty |= FO_NEW_SAMPLER_VIEW;
-   failover->num_vertex_sampler_views = num;
-   failover->hw->set_vertex_sampler_views(failover->hw, num, hw_views);
-}
-
-
-static void 
-failover_set_viewport_state( struct pipe_context *pipe,
-			     const struct pipe_viewport_state *viewport )
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   failover->viewport = *viewport; 
-   failover->dirty |= FO_NEW_VIEWPORT;
-   failover->sw->set_viewport_state( failover->sw, viewport );
-   failover->hw->set_viewport_state( failover->hw, viewport );
-}
-
-
-static void
-failover_set_vertex_buffers(struct pipe_context *pipe,
-                            unsigned count,
-                            const struct pipe_vertex_buffer *vertex_buffers)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   util_copy_vertex_buffers(failover->vertex_buffers,
-                            &failover->num_vertex_buffers,
-                            vertex_buffers, count);
-   failover->dirty |= FO_NEW_VERTEX_BUFFER;
-   failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers );
-   failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers );
-}
-
-
-static void
-failover_set_index_buffer(struct pipe_context *pipe,
-                          const struct pipe_index_buffer *ib)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   if (ib)
-      memcpy(&failover->index_buffer, ib, sizeof(failover->index_buffer));
-   else
-      memset(&failover->index_buffer, 0, sizeof(failover->index_buffer));
-
-   failover->dirty |= FO_NEW_INDEX_BUFFER;
-   failover->sw->set_index_buffer( failover->sw, ib );
-   failover->hw->set_index_buffer( failover->hw, ib );
-}
-
-
-void
-failover_set_constant_buffer(struct pipe_context *pipe,
-                             uint shader, uint index,
-                             struct pipe_resource *res)
-{
-   struct failover_context *failover = failover_context(pipe);
-
-   assert(shader < PIPE_SHADER_TYPES);
-   assert(index == 0);
-
-   failover->sw->set_constant_buffer(failover->sw, shader, index, res);
-   failover->hw->set_constant_buffer(failover->hw, shader, index, res);
-}
-
-
-void
-failover_init_state_functions( struct failover_context *failover )
-{
-   failover->pipe.create_blend_state = failover_create_blend_state;
-   failover->pipe.bind_blend_state   = failover_bind_blend_state;
-   failover->pipe.delete_blend_state = failover_delete_blend_state;
-   failover->pipe.create_sampler_state = failover_create_sampler_state;
-   failover->pipe.bind_fragment_sampler_states  = failover_bind_fragment_sampler_states;
-   failover->pipe.bind_vertex_sampler_states  = failover_bind_vertex_sampler_states;
-   failover->pipe.delete_sampler_state = failover_delete_sampler_state;
-   failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state;
-   failover->pipe.bind_depth_stencil_alpha_state   = failover_bind_depth_stencil_state;
-   failover->pipe.delete_depth_stencil_alpha_state = failover_delete_depth_stencil_state;
-   failover->pipe.create_rasterizer_state = failover_create_rasterizer_state;
-   failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state;
-   failover->pipe.delete_rasterizer_state = failover_delete_rasterizer_state;
-   failover->pipe.create_fs_state = failover_create_fs_state;
-   failover->pipe.bind_fs_state   = failover_bind_fs_state;
-   failover->pipe.delete_fs_state = failover_delete_fs_state;
-   failover->pipe.create_vs_state = failover_create_vs_state;
-   failover->pipe.bind_vs_state   = failover_bind_vs_state;
-   failover->pipe.delete_vs_state = failover_delete_vs_state;
-   failover->pipe.create_vertex_elements_state = failover_create_vertex_elements_state;
-   failover->pipe.bind_vertex_elements_state = failover_bind_vertex_elements_state;
-   failover->pipe.delete_vertex_elements_state = failover_delete_vertex_elements_state;
-
-   failover->pipe.set_blend_color = failover_set_blend_color;
-   failover->pipe.set_stencil_ref = failover_set_stencil_ref;
-   failover->pipe.set_clip_state = failover_set_clip_state;
-   failover->pipe.set_sample_mask = failover_set_sample_mask;
-   failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
-   failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
-   failover->pipe.set_scissor_state = failover_set_scissor_state;
-   failover->pipe.set_fragment_sampler_views = failover_set_fragment_sampler_views;
-   failover->pipe.set_vertex_sampler_views = failover_set_vertex_sampler_views;
-   failover->pipe.set_viewport_state = failover_set_viewport_state;
-   failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
-   failover->pipe.set_index_buffer = failover_set_index_buffer;
-   failover->pipe.set_constant_buffer = failover_set_constant_buffer;
-   failover->pipe.create_sampler_view = failover_create_sampler_view;
-   failover->pipe.sampler_view_destroy = failover_sampler_view_destroy;
-   failover->pipe.redefine_user_buffer = u_default_redefine_user_buffer;
-}
diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c
deleted file mode 100644
index 7f434ff..0000000
--- a/src/gallium/drivers/failover/fo_state_emit.c
+++ /dev/null
@@ -1,144 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-/* Authors:  Keith Whitwell <keith at tungstengraphics.com>
- */
-
-#include "fo_context.h"
-
-/* This looks like a lot of work at the moment - we're keeping a
- * duplicate copy of the state up-to-date.  
- *
- * This can change in two ways:
- * - With constant state objects we would only need to save a pointer,
- *     not the whole object.
- * - By adding a callback in the state tracker to re-emit state.  The
- *     state tracker knows the current state already and can re-emit it 
- *     without additional complexity.
- *
- * This works as a proof-of-concept, but a final version will have
- * lower overheads.
- */
-
-
-/* Bring the software pipe uptodate with current state.
- * 
- * With constant state objects we would probably just send all state
- * to both rasterizers all the time???
- */
-void
-failover_state_emit( struct failover_context *failover )
-{
-   if (failover->dirty & FO_NEW_BLEND)
-      failover->sw->bind_blend_state( failover->sw,
-                                      failover->blend->sw_state );
-
-   if (failover->dirty & FO_NEW_BLEND_COLOR)
-      failover->sw->set_blend_color( failover->sw, &failover->blend_color );
-
-   if (failover->dirty & FO_NEW_CLIP)
-      failover->sw->set_clip_state( failover->sw, &failover->clip );
-
-   if (failover->dirty & FO_NEW_SAMPLE_MASK)
-      failover->sw->set_sample_mask( failover->sw, failover->sample_mask );
-
-   if (failover->dirty & FO_NEW_DEPTH_STENCIL)
-      failover->sw->bind_depth_stencil_alpha_state( failover->sw,
-                                                    failover->depth_stencil->sw_state );
-
-   if (failover->dirty & FO_NEW_STENCIL_REF)
-      failover->sw->set_stencil_ref( failover->sw, &failover->stencil_ref );
-
-   if (failover->dirty & FO_NEW_FRAMEBUFFER)
-      failover->sw->set_framebuffer_state( failover->sw, &failover->framebuffer );
-
-   if (failover->dirty & FO_NEW_FRAGMENT_SHADER)
-      failover->sw->bind_fs_state( failover->sw,
-                                   failover->fragment_shader->sw_state );
-
-   if (failover->dirty & FO_NEW_VERTEX_SHADER)
-      failover->sw->bind_vs_state( failover->sw,
-                                   failover->vertex_shader->sw_state );
-
-   if (failover->dirty & FO_NEW_VERTEX_ELEMENT)
-      failover->sw->bind_vertex_elements_state( failover->sw,
-                                                failover->vertex_elements->sw_state );
-
-   if (failover->dirty & FO_NEW_STIPPLE)
-      failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple );
-
-   if (failover->dirty & FO_NEW_RASTERIZER)
-      failover->sw->bind_rasterizer_state( failover->sw,
-                                           failover->rasterizer->sw_state );
-
-   if (failover->dirty & FO_NEW_SCISSOR)
-      failover->sw->set_scissor_state( failover->sw, &failover->scissor );
-
-   if (failover->dirty & FO_NEW_VIEWPORT)
-      failover->sw->set_viewport_state( failover->sw, &failover->viewport );
-
-   if (failover->dirty & FO_NEW_SAMPLER) {
-      failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers,
-                                                  failover->sw_sampler_state );
-      failover->sw->bind_vertex_sampler_states(failover->sw,
-                                               failover->num_vertex_samplers,
-                                               failover->sw_vertex_sampler_state);
-   }
-
-   if (failover->dirty & FO_NEW_SAMPLER_VIEW) {
-      struct pipe_sampler_view *fragment_views[PIPE_MAX_SAMPLERS];
-      struct pipe_sampler_view *vertex_views[PIPE_MAX_VERTEX_SAMPLERS];
-      uint i;
-
-      for (i = 0; i < failover->num_fragment_sampler_views; i++) {
-         fragment_views[i] = failover->fragment_sampler_views[i]->sw;
-      }
-      failover->sw->set_fragment_sampler_views(failover->sw,
-                                               failover->num_fragment_sampler_views,
-                                               fragment_views);
-
-      for (i = 0; i < failover->num_vertex_sampler_views; i++) {
-         vertex_views[i] = failover->vertex_sampler_views[i]->sw;
-      }
-      failover->sw->set_vertex_sampler_views(failover->sw,
-                                             failover->num_vertex_sampler_views,
-                                             vertex_views);
-   }
-
-   if (failover->dirty & FO_NEW_VERTEX_BUFFER) {
-      failover->sw->set_vertex_buffers( failover->sw,
-                                        failover->num_vertex_buffers,
-                                        failover->vertex_buffers );
-   }
-
-   if (failover->dirty & FO_NEW_INDEX_BUFFER) {
-      failover->sw->set_index_buffer( failover->sw,
-                                      &failover->index_buffer );
-   }
-
-   failover->dirty = 0;
-}
diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h
deleted file mode 100644
index 533122b..0000000
--- a/src/gallium/drivers/failover/fo_winsys.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#ifndef FO_WINSYS_H
-#define FO_WINSYS_H
-
-
-/* This is the interface that failover requires any window system
- * hosting it to implement.  This is the only include file in failover
- * which is public.
- */
-
-
-struct pipe_context;
-struct failover_context;
-
-
-struct pipe_context *failover_create( struct pipe_context *hw,
-				      struct pipe_context *sw );
-
-
-void failover_fail_over( struct failover_context *failover );
-
-#endif /* FO_WINSYS_H */
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 96a08b3..a7e6a0f 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -88,7 +88,6 @@ set_feedback_vertex_format(struct gl_context *ctx)
  * to implement glRasterPos.
  * This is very much like the normal draw_vbo() function above.
  * Look at code refactoring some day.
- * Might move this into the failover module some day.
  */
 void
 st_feedback_draw_vbo(struct gl_context *ctx,
-- 
1.7.7.3



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