[Mesa-dev] [PATCH 1/2] mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO only

Brian Paul brianp at vmware.com
Tue Oct 4 13:22:54 PDT 2011


On 10/04/2011 01:32 PM, Ian Romanick wrote:
> From: Ian Romanick<ian.d.romanick at intel.com>
>
> Previously GL_DEPTH_BUFFER and GL_STENCIL_BUFFER were (incorrectly)
> allowed for both.  Those enums don't even really exist!  Now GL_DEPTH
> and GL_STENCIL are only allowed for the window system FBO.
>
> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>

For 1 & 2:  Reviewed-by: Brian Paul <brianp at vmware.com>


More information about the mesa-dev mailing list