[Mesa-dev] [PATCH 07/13] linker: Use gl_shader_program::AttributeBindings for attrib locations

Marcin Slusarz marcin.slusarz at gmail.com
Mon Oct 10 11:03:25 PDT 2011


On Sun, Oct 09, 2011 at 04:36:19PM +0200, Marcin Slusarz wrote:
> On Thu, Oct 06, 2011 at 06:54:38PM -0700, Stéphane Marchesin wrote:
> > Hi Ian,
> > 
> > This regresses Chrome GPU acceleration for all GPUs (I tested i915g,
> > llvmpipe, i965).
> > 
> 
> FYI, I bisected black screen in OilRush (glretrace of OilRush trace
> actually) to this commit too.

This is fixed by "hash_table: Make string_to_uint_map make a copy of the name"

Thanks.

Marcin


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