[Mesa-dev] [PATCH 1/3] glsl/builtins: Fix invalid vecN constants in hyperbolic functions.

Kenneth Graunke kenneth at whitecape.org
Mon Sep 5 12:24:48 PDT 2011


Each of these vecN constants only provided one component, which is
illegal.  The printed IR is meant to contain exactly as many components
as are necessary; the IR reader does not splat single values.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/glsl/builtins/ir/acosh |    6 +++---
 src/glsl/builtins/ir/asinh |    6 +++---
 src/glsl/builtins/ir/atanh |   18 +++++++++---------
 src/glsl/builtins/ir/cosh  |    6 +++---
 src/glsl/builtins/ir/sinh  |    6 +++---
 5 files changed, 21 insertions(+), 21 deletions(-)

diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh
index 5518e75..9a4c291 100644
--- a/src/glsl/builtins/ir/acosh
+++ b/src/glsl/builtins/ir/acosh
@@ -7,15 +7,15 @@
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+     ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+     ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+     ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 ))
diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh
index cdc2c20..93f73cc 100644
--- a/src/glsl/builtins/ir/asinh
+++ b/src/glsl/builtins/ir/asinh
@@ -7,15 +7,15 @@
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
+     ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
+     ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
+     ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant float (1)))))))))
 ))
diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh
index 5559e97..5ef3596 100644
--- a/src/glsl/builtins/ir/atanh
+++ b/src/glsl/builtins/ir/atanh
@@ -11,27 +11,27 @@
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 * (constant vec2 (0.5))
+     ((return (expression vec2 * (constant float (0.5))
                 (expression vec2 log
 		  (expression vec2 /
-                    (expression vec2 + (constant vec2 (1)) (var_ref x))
-                    (expression vec2 - (constant vec2 (1)) (var_ref x))))))))
+                    (expression vec2 + (constant float (1)) (var_ref x))
+                    (expression vec2 - (constant float (1)) (var_ref x))))))))
 
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 * (constant vec3 (0.5))
+     ((return (expression vec3 * (constant float (0.5))
                 (expression vec3 log
 		  (expression vec3 /
-                    (expression vec3 + (constant vec3 (1)) (var_ref x))
-                    (expression vec3 - (constant vec3 (1)) (var_ref x))))))))
+                    (expression vec3 + (constant float (1)) (var_ref x))
+                    (expression vec3 - (constant float (1)) (var_ref x))))))))
 
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 * (constant vec4 (0.5))
+     ((return (expression vec4 * (constant float (0.5))
                 (expression vec4 log
 		  (expression vec4 /
-                    (expression vec4 + (constant vec4 (1)) (var_ref x))
-                    (expression vec4 - (constant vec4 (1)) (var_ref x))))))))
+                    (expression vec4 + (constant float (1)) (var_ref x))
+                    (expression vec4 - (constant float (1)) (var_ref x))))))))
 ))
diff --git a/src/glsl/builtins/ir/cosh b/src/glsl/builtins/ir/cosh
index 45e0ae4..9457431 100644
--- a/src/glsl/builtins/ir/cosh
+++ b/src/glsl/builtins/ir/cosh
@@ -9,21 +9,21 @@
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 * (constant vec2 (0.5))
+     ((return (expression vec2 * (constant float (0.5))
                 (expression vec2 +
 		  (expression vec2 exp (var_ref x))
 		  (expression vec2 exp (expression vec2 neg (var_ref x))))))))
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 * (constant vec3 (0.5))
+     ((return (expression vec3 * (constant float (0.5))
                 (expression vec3 +
 		  (expression vec3 exp (var_ref x))
 		  (expression vec3 exp (expression vec3 neg (var_ref x))))))))
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 * (constant vec4 (0.5))
+     ((return (expression vec4 * (constant float (0.5))
                 (expression vec4 +
 		  (expression vec4 exp (var_ref x))
 		  (expression vec4 exp (expression vec4 neg (var_ref x))))))))
diff --git a/src/glsl/builtins/ir/sinh b/src/glsl/builtins/ir/sinh
index 7ad4f58..31edd30 100644
--- a/src/glsl/builtins/ir/sinh
+++ b/src/glsl/builtins/ir/sinh
@@ -9,21 +9,21 @@
    (signature vec2
      (parameters
        (declare (in) vec2 x))
-     ((return (expression vec2 * (constant vec2 (0.5))
+     ((return (expression vec2 * (constant float (0.5))
                 (expression vec2 -
 		  (expression vec2 exp (var_ref x))
 		  (expression vec2 exp (expression vec2 neg (var_ref x))))))))
    (signature vec3
      (parameters
        (declare (in) vec3 x))
-     ((return (expression vec3 * (constant vec3 (0.5))
+     ((return (expression vec3 * (constant float (0.5))
                 (expression vec3 -
 		  (expression vec3 exp (var_ref x))
 		  (expression vec3 exp (expression vec3 neg (var_ref x))))))))
    (signature vec4
      (parameters
        (declare (in) vec4 x))
-     ((return (expression vec4 * (constant vec4 (0.5))
+     ((return (expression vec4 * (constant float (0.5))
                 (expression vec4 -
 		  (expression vec4 exp (var_ref x))
 		  (expression vec4 exp (expression vec4 neg (var_ref x))))))))
-- 
1.7.6.1



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