[Mesa-dev] [PATCH 0/12] More patches from the map-texture-image-v5 branch

Brian Paul brianp at vmware.com
Sat Sep 10 10:55:37 PDT 2011


More steps toward moving all the software texture code into swrast and 
formalizing texture memory allocation/deallocation.

I tested swrast, gallium and the i965 driver with the piglit fbo and 
texture tests.  Shouldn't be any regressions.

The texcompress_*.c files are temporarily using the 
swrast_texture_image type, but that'll go away in future patches.

-Brian


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