[Mesa-dev] [PATCH] st/mesa: Finalize texture on render-to-texture.
michel at daenzer.net
Thu Sep 15 09:08:08 PDT 2011
On Don, 2011-09-15 at 09:01 -0600, Brian Paul wrote:
> On 09/15/2011 04:55 AM, Michel Dänzer wrote:
> > On Mit, 2011-09-14 at 11:44 -0600, Brian Paul wrote:
> >> On 09/14/2011 11:16 AM, Michel Dänzer wrote:
> >>> From: Michel Dänzer<michel.daenzer at amd.com>
> >>> This makes sure that stObj->pt exists and is up to date.
> >>> Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39193 .
> >>> Signed-off-by: Michel Dänzer<michel.daenzer at amd.com>
> > [...]
> >> Reviewed-by: Brian Paul<brianp at vmware.com>
> > Thanks, Brian.
> >> I assume there's no piglit regressions.
> > There are no regressions per se with quick-driver.tests, but there's a
> > change for the fbo-incomplete-texture-03 test: Without this patch, it
> > fails with "FBO clear didn't work". With this patch, it passes without
> > --enable-debug or with GALLIUM_ABORT_ON_ASSERT=0, but there are some
> > assertion failures:
> > state_tracker/st_texture.c:369:st_texture_image_copy: Assertion `u_minify(src->width0, srcLevel) == width' failed.
> > state_tracker/st_texture.c:370:st_texture_image_copy: Assertion `u_minify(src->height0, srcLevel) == height' failed.
> > Not sure if this is a new problem introduced by this patch, or an old
> > one uncovered by it, but I'm leaning towards the latter.
> Yeah, I'm looking into it. I have a patch that fixes the assertion
> but it needs testing...
I'd be happy to give that a spin, but I guess it's okay to push this fix
in the meantime?
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
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