[Mesa-dev] [Bug 41152] New: [glsl] Shader backend in Regnum Online does not work

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 23 06:57:26 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=41152

           Summary: [glsl] Shader backend in Regnum Online does not work
           Product: Mesa
           Version: git
          Platform: Other
               URL: http://www.regnumonlinegame.com/
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: sa at whiz.se
        Depends on: 34006


Using the shader backend in the game Regnum Online does not work, either static
or nothing at all is being rendered.

This is not a regression or a new bug, I'm only filing it as a new bug since
the original bug tracked several other r300g specific problems with the game.
There's also bug 28138 tracking the same problem but focused on solving this on
i965.

At the moment to get the game started 6a35cbb656e0f8a2479a63eadefb1ab85f42d490
needs commenting out/reverting, bug 34006 is tracking this problem.

System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.2
-- xserver: 1.10.2.902
-- mesa: 1a662e7c18cab98f1b122f6766faf338725de673
-- drm: 2.4.26
-- kernel: 3.0

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