[Mesa-dev] [PATCH 2/2] glsl: Implement a lowering pass for gl_ClipDistance.

Paul Berry stereotype441 at gmail.com
Fri Sep 23 15:47:22 PDT 2011


On 21 September 2011 18:21, Kenneth Graunke <kenneth at whitecape.org> wrote:

>
> Overall, this looks great, Paul.  Other than my few small comments:
>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>

Thanks, Ken.  I just pushed this to master.  Let me know when your ir_call
patches land--I don't think they will conflict, but after they land I'm
going to want to make some minor comment tweaks in this file and re-test it.

Paul
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