[Mesa-dev] Help for a beginner
deathsimple at vodafone.de
Mon Sep 26 03:11:48 PDT 2011
Am Sonntag, den 25.09.2011, 11:11 +0200 schrieb Romain Failliot:
> Hi all!
> I'm an experienced programmer, but I've never touched the mesa code.
> I desperately want to help, but for that, I need a "mentor" to teach
> me the basics about the project, the good practices and eventually
> drive me through the bugs and features.
> I'd be glad to begin with a simple, but long and unwanted bug/feature.
> Once plugged to this bug, I won't bother you until I finish, I'll
> learn by my own at this point.
> Hope someone is interested ;)
That strongly depends on what you are planing todo, Tom already noted
most of the questions you should answer to yourself and the mailing
1. On what part of mesa (GLSL, interface, driver, video decoding etc..)
do you like to work on?
2. How much time to you want to spare? Are you a student/professional or
do you just want to spend some time on a hobby?
3. What hardware to you have available?
4. Depending on question 1: How many experience do you have with
different parts of programming (OpenGL, D3D, low level hardware hacking,
5. How many help do you need to get going? That could reach from
questions like: "How to install a compiler in my distro?" to "Where can
I find documentation of hardware register xy?
Every help is very welcome, so just explain what you need a bit more and
I think we can figure that out to get you going. Fixing a specific bug
that for you is easy to reproduce is a good start for example.
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