[Mesa-dev] [PATCH 10/26] mesa/es: Remove redundant stencil function validation

Ian Romanick idr at freedesktop.org
Fri Aug 17 20:11:31 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

---
 src/mesa/main/APIspec.xml |   22 ----------------------
 1 files changed, 0 insertions(+), 22 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index fde479d..0ab404b 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -943,17 +943,6 @@
 		<param name="ref" type="GLint"/>
 		<param name="mask" type="GLuint"/>
 	</proto>
-
-	<desc name="func">
-		<value name="GL_NEVER"/>
-		<value name="GL_LESS"/>
-		<value name="GL_LEQUAL"/>
-		<value name="GL_GREATER"/>
-		<value name="GL_GEQUAL"/>
-		<value name="GL_EQUAL"/>
-		<value name="GL_NOTEQUAL"/>
-		<value name="GL_ALWAYS"/>
-	</desc>
 </template>
 
 <template name="StencilFuncSeparate">
@@ -970,17 +959,6 @@
 		<value name="GL_BACK"/>
 		<value name="GL_FRONT_AND_BACK"/>
 	</desc>
-
-	<desc name="func">
-		<value name="GL_NEVER"/>
-		<value name="GL_LESS"/>
-		<value name="GL_LEQUAL"/>
-		<value name="GL_GREATER"/>
-		<value name="GL_GEQUAL"/>
-		<value name="GL_EQUAL"/>
-		<value name="GL_NOTEQUAL"/>
-		<value name="GL_ALWAYS"/>
-	</desc>
 </template>
 
 <template name="StencilOp">
-- 
1.7.6.5



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