[Mesa-dev] [PATCH 16/26] mesa/es: Remove redundant stencil op fail/zfail/zpass validation

Ian Romanick idr at freedesktop.org
Fri Aug 17 20:11:37 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

---
 src/mesa/main/APIspec.xml |   72 ---------------------------------------------
 1 files changed, 0 insertions(+), 72 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 1b58e43..5e53218 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -911,45 +911,6 @@
 		<param name="zfail" type="GLenum"/>
 		<param name="zpass" type="GLenum"/>
 	</proto>
-
-	<desc name="fail">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP" category="GLES2.0"/>
-		<value name="GL_DECR_WRAP" category="GLES2.0"/>
-		<value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-		<value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-	</desc>
-
-	<desc name="zfail">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP" category="GLES2.0"/>
-		<value name="GL_DECR_WRAP" category="GLES2.0"/>
-		<value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-		<value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-	</desc>
-
-	<desc name="zpass">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP" category="GLES2.0"/>
-		<value name="GL_DECR_WRAP" category="GLES2.0"/>
-		<value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-		<value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-	</desc>
 </template>
 
 <template name="StencilOpSeparate">
@@ -960,39 +921,6 @@
 		<param name="zfail" type="GLenum"/>
 		<param name="zpass" type="GLenum"/>
 	</proto>
-
-	<desc name="fail">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP"/>
-		<value name="GL_DECR_WRAP"/>
-	</desc>
-
-	<desc name="zfail">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP"/>
-		<value name="GL_DECR_WRAP"/>
-	</desc>
-
-	<desc name="zpass">
-		<value name="GL_KEEP"/>
-		<value name="GL_ZERO"/>
-		<value name="GL_REPLACE"/>
-		<value name="GL_INCR"/>
-		<value name="GL_DECR"/>
-		<value name="GL_INVERT"/>
-		<value name="GL_INCR_WRAP"/>
-		<value name="GL_DECR_WRAP"/>
-	</desc>
 </template>
 
 <template name="DepthFunc">
-- 
1.7.6.5



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