[Mesa-dev] [PATCH 23/23] mesa: move more swrast-related #defines out of core Mesa

Brian Paul brian.e.paul at gmail.com
Mon Feb 20 12:15:11 PST 2012


From: Brian Paul <brianp at vmware.com>

---
 src/mesa/main/config.h   |   40 ----------------------------------------
 src/mesa/swrast/s_chan.h |    8 ++++++++
 src/mesa/swrast/swrast.h |   20 ++++++++++++++++++++
 3 files changed, 28 insertions(+), 40 deletions(-)

diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index c70cc18..8bf741f 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -262,46 +262,6 @@
 /*@}*/
 
 
-/**
- * \name Mesa-specific parameters
- */
-/*@{*/
-
-
-/**
- * If non-zero use GLdouble for walking triangle edges, for better accuracy.
- */
-#define TRIANGLE_WALK_DOUBLE 0
-
-
-/**
- * Bits per depth buffer value (max is 32).
- */
-#ifndef DEFAULT_SOFTWARE_DEPTH_BITS
-#define DEFAULT_SOFTWARE_DEPTH_BITS 16
-#endif
-/** Depth buffer data type */
-#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
-#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
-#else
-#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint
-#endif
-
-
-/**
- * Bits per stencil value: 8
- */
-#define STENCIL_BITS 8
-
-
-/**
- * For swrast, bits per color channel:  8, 16 or 32
- */
-#ifndef CHAN_BITS
-#define CHAN_BITS 8
-#endif
-
-
 /*
  * Color channel component order
  * 
diff --git a/src/mesa/swrast/s_chan.h b/src/mesa/swrast/s_chan.h
index 94ac8b6..1db7fae 100644
--- a/src/mesa/swrast/s_chan.h
+++ b/src/mesa/swrast/s_chan.h
@@ -36,6 +36,14 @@
 
 
 /**
+ * Default bits per color channel:  8, 16 or 32
+ */
+#ifndef CHAN_BITS
+#define CHAN_BITS 8
+#endif
+
+
+/**
  * Color channel data type.
  */
 #if CHAN_BITS == 8
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index f6ccf56..f3029d8 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -37,6 +37,26 @@
 
 
 /**
+ * If non-zero use GLdouble for walking triangle edges, for better accuracy.
+ */
+#define TRIANGLE_WALK_DOUBLE 0
+
+
+/**
+ * Bits per depth buffer value (max is 32).
+ */
+#ifndef DEFAULT_SOFTWARE_DEPTH_BITS
+#define DEFAULT_SOFTWARE_DEPTH_BITS 16
+#endif
+/** Depth buffer data type */
+#if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
+#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
+#else
+#define DEFAULT_SOFTWARE_DEPTH_TYPE GLuint
+#endif
+
+
+/**
  * Max image/surface/texture size.
  */
 #define SWRAST_MAX_WIDTH 16384
-- 
1.7.3.4



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