[Mesa-dev] [PATCH] drisw: Fix drawable creation against non-default screens

Ian Romanick idr at freedesktop.org
Tue Jan 3 19:14:24 PST 2012


On 01/03/2012 04:33 PM, Adam Jackson wrote:
> On 1/3/12 3:48 PM, Ian Romanick wrote:
>> On 01/03/2012 11:40 AM, Adam Jackson wrote:
>>> There's no reason to only force the visual to be on the default screen,
>>> and in fact good reason not to.
>>
>> Is the visual ID enough information to uniquely identify it? I may be
>> mistaken (and horribly ignorant in this area), but I thought the visual
>> ID namespace was per-screen, not per-display.
>
> Practically, yes. VIDs and XIDs happen to use the same allocator in the
> sample implementation (and every vendor server I've seen) which means
> they're unique and not namespaced by screen.
>
> According to the protocol spec, visuals may be listed for more than one
> depth or [1] more than one screen. But that's fine: the visual ID will
> uniquely identify the capabilities of a given visual, and if it happens
> to be valid for multiple screens, awesome. The requirement then is that
> visuals present on multiple screens actually _be_ compatible, but that's
> a server issue.
>
> [1] - this is just "or" in the spec; it's not clear whether it's meant
> to be ^^ or ||, but || is probably the conservative interpretation.

Okay.  If some of that gets captured in the commit message, the change is

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>


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