[Mesa-dev] [PATCH] meta: Fallback for glBlitFramebuffer from a multisample surface
Ian Romanick
idr at freedesktop.org
Fri Jan 20 16:09:51 PST 2012
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44818
---
src/mesa/drivers/common/meta.c | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index dca3613..05cc712 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -1451,7 +1451,12 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
struct vertex verts[4];
GLboolean newTex;
- if (srcW > maxTexSize || srcH > maxTexSize) {
+ /* In addition to falling back if the blit size is larger than the maximum
+ * texture size, fallback if the source is multisampled. This fallback can
+ * be removed once Mesa gets support ARB_texture_multisample.
+ */
+ if (srcW > maxTexSize || srcH > maxTexSize
+ || ctx->ReadBuffer->Visual.samples > 0) {
/* XXX avoid this fallback */
_swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1, mask, filter);
--
1.7.6.4
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