[Mesa-dev] [PATCH 9/9] mesa: Don't round-trip integer texture data through a floating point temp.
brian.e.paul at gmail.com
Tue Jan 24 19:21:58 PST 2012
On Tue, Jan 24, 2012 at 8:34 PM, Eric Anholt <eric at anholt.net> wrote:
> This was losing bits of precision. Fixes (with the previous commits):
> piglit EXT_texture_integer/getteximage-clamping
> piglit EXT_texture_integer/getteximage-clamping GL_ARB_texture_rg
> oglc advanced.mipmap.upload
> Regresses oglc negative.typeFormatMismatch.teximage from fail to
> abort, because it's been hitting texstore for a format/type combo that
> shouldn't happen.
> NOTE: This is a candidate for the 8.0 branch.
> src/mesa/main/texstore.c | 45 ++++++++++++++++++++++++---------------------
> 1 files changed, 24 insertions(+), 21 deletions(-)
Reviewed-by: Brian Paul <brianp at vmware.com>
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