[Mesa-dev] [PATCH] Fix build to use glsl_parser.hh instead of glsl_parser.h.

Jon TURNEY jon.turney at dronecode.org.uk
Mon Jul 16 09:28:54 PDT 2012


On 16/07/2012 17:10, Ian Romanick wrote:
> On 07/15/2012 06:30 AM, Matt Turner wrote:
>> On Sun, Jul 15, 2012 at 1:21 AM, Ian Romanick <idr at freedesktop.org> wrote:
>>> On 07/13/2012 03:03 PM, Jon TURNEY wrote:
>>>>
>>>> On 13/07/2012 22:23, Marcin Baczyński wrote:
>>>>>
>>>>> Commit 68e04cc6014bf7a2c9bd0b3b783b4ec12aa2e824 changed .cpp -> .cc,
>>>>> but forgot to update references .h -> .hh.
>>>
>>>
>>> Header files are named .h.  NAK changes to .hh or .hpp.  Seriously,
>>
>> That's our preference too, but automake-1.12 makes this stupid change, not us.
> 
> Then work around it, and report a bug to automake.

Sigh.

Work around is already done, see commit 81de043


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