[Mesa-dev] [PATCH] Fix build to use glsl_parser.hh instead of glsl_parser.h.

Matt Turner mattst88 at gmail.com
Mon Jul 16 10:21:07 PDT 2012


On Mon, Jul 16, 2012 at 10:14 AM, Ian Romanick <idr at freedesktop.org> wrote:
> Nice.  That works for me.  Has a bug been reported to automake?

I emailed the automake mailing list and asked how to handle this and
the response received made it seem to me that this change was
intentional. :(

> Also, could we do something similar to avoid more .cc files?  The assembly
> parser and lexer (in src/mesa/program/) are going to get converted to C++
> soon, and I'd prefer to keep .cpp as our C++ extension.

We can, but do we really want to do some extra work to select the file
extension of some generated code?


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