[Mesa-dev] [PATCH 1/6] glx: Convert to automake.

Marek Olšák maraeo at gmail.com
Thu Mar 1 11:57:52 PST 2012


On Thu, Mar 1, 2012 at 7:23 PM, Jose Fonseca <jfonseca at vmware.com> wrote:
>
>
> ----- Original Message -----
>> On Thu, Mar 1, 2012 at 5:28 PM, Eric Anholt <eric at anholt.net> wrote:
>> > On Thu, 1 Mar 2012 16:50:40 +0100, Marek Olšák <maraeo at gmail.com>
>> > wrote:
>> >> Hi Eric,
>> >>
>> >> this commit breaks StarCraft II running on Wine traced by apitrace
>> >> on r600g. Wine is most probably stuck in a deadlock.
>
> Does this only happens when tracing with apitrace?

Yes.

>
> If so, please try disabling the segfault handler:
>
> $ git diff common/os_posix.cpp
> diff --git a/common/os_posix.cpp b/common/os_posix.cpp
> index 261fe88..a408e6d 100644
> --- a/common/os_posix.cpp
> +++ b/common/os_posix.cpp
> @@ -242,6 +242,7 @@ signalHandler(int sig, siginfo_t *info, void *context)
>  void
>  setExceptionCallback(void (*callback)(void))
>  {
> +    return;
>     assert(!gCallback);
>     if (!gCallback) {
>         gCallback = callback;

That doesn't help.

Marek


More information about the mesa-dev mailing list