[Mesa-dev] [PATCH] linker: Fix memory leak in count_uniform_size::visit_field.

Ian Romanick idr at freedesktop.org
Thu Mar 29 14:16:10 PDT 2012


On 03/29/2012 10:41 AM, Kenneth Graunke wrote:
> On 03/28/2012 11:43 PM, Vinson Lee wrote:
>> Fixes a Coverity resource leak defect.
>>
>> NOTE: This is a candidate for the 8.0 branch.
>>
>> Signed-off-by: Vinson Lee<vlee at freedesktop.org>
>> ---
>> src/glsl/link_uniforms.cpp | 1 +
>> 1 file changed, 1 insertion(+)
>>
>> diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
>> index 613c9b7..86717f9 100644
>> --- a/src/glsl/link_uniforms.cpp
>> +++ b/src/glsl/link_uniforms.cpp
>> @@ -175,6 +175,7 @@ private:
>>
>> char *key = strdup(name);
>> this->map->put(this->num_active_uniforms, key);
>> + free(key);
>>
>> /* Each leaf uniform occupies one entry in the list of active
>> * uniforms.
>
> It looks like string_to_uint_map::put (hash_table.h:247) already calls
> strdup() on the key. So I think we should just do:
>
> this->map->put(this->num_active_uniforms, name);
>
> and not bother duplicating it twice.

I think that's correct.  I seem to recall a similar case being fixed a 
few months ago.


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