[Mesa-dev] [PATCH 6/6] Finally activate the ARB_shader_bit_encoding extension.

Olivier Galibert galibert at pobox.com
Tue May 8 11:40:37 PDT 2012


Signed-off-by: Olivier Galibert <galibert at pobox.com>
---
 src/mesa/state_tracker/st_extensions.c |    4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 1b4bca6..0cfe962 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -592,6 +592,10 @@ void st_init_extensions(struct st_context *st)
       ctx->Extensions.S3_s3tc = GL_FALSE;
    }
 
+   if (ctx->Const.NativeIntegers) {
+      ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
+   }
+
    if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
                                 PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
 #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
-- 
1.7.10.rc3.1.gb306



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