[Mesa-dev] TGSI_TEXTURE_* vs. PIPE_TEXTURE_*
maraeo at gmail.com
Wed May 16 06:35:37 PDT 2012
PIPE_TEXTURE_* is the texture type of pipe_resource.
TGSI_TEXTURE_* is the sampler type of a texture instruction. There are
more choices like shadow samplers.
On Wed, May 16, 2012 at 9:55 AM, Olivier Galibert <galibert at pobox.com> wrote:
> Any reason why both exist? I understand not using GL_TEXTURE_* values
> which are not small and hence suck at indexation, but these two seem
> to come from the department of redundancy department.
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
More information about the mesa-dev