[Mesa-dev] [PATCH] mesa: Remove the OES_draw_texture extension from ES2.

Ian Romanick idr at freedesktop.org
Thu May 17 09:59:31 PDT 2012


On 05/15/2012 03:50 PM, Kenneth Graunke wrote:
> This extension appears to be written against ES 1.0.
> In ES 2.0, you really want to be using FBOs instead.

I did a little archaeology.  It looks like the patch that originally 
added this functionality (34064756a5e2c8952c9de26eaebafddabd562540) only 
enabled it for ES1.  It would be nice to get Chia-I's input, though.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> ---
>   src/mesa/main/extensions.c |    2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index a843a40..cd76eeb 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -228,7 +228,7 @@ static const struct extension extension_table[] = {
>      { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
>      { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
>   #if FEATURE_OES_draw_texture
> -   { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1 | ES2, 2004 },
> +   { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
>   #endif
>   #if FEATURE_OES_EGL_image
>      /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */



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