[Mesa-dev] [PATCH 02/12] i915: Drop gen4+ code from the forked clear code.

Eric Anholt eric at anholt.net
Tue May 22 10:21:43 PDT 2012


---
 src/mesa/drivers/dri/i915/intel_clear.c |   11 +----------
 1 file changed, 1 insertion(+), 10 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/intel_clear.c b/src/mesa/drivers/dri/i915/intel_clear.c
index 3316351..96d9c8f 100644
--- a/src/mesa/drivers/dri/i915/intel_clear.c
+++ b/src/mesa/drivers/dri/i915/intel_clear.c
@@ -89,9 +89,6 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
    struct intel_renderbuffer *irb;
    int i;
 
-   if (!_mesa_check_conditional_render(ctx))
-      return;
-
    if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
       intel->front_buffer_dirty = true;
    }
@@ -116,7 +113,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
    }
 
    /* HW color buffers (front, back, aux, generic FBO, etc) */
-   if (intel->gen < 6 && colorMask == ~0) {
+   if (colorMask == ~0) {
       /* clear all R,G,B,A */
       blit_mask |= (mask & BUFFER_BITS_COLOR);
    }
@@ -143,12 +140,6 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
 	     */
             tri_mask |= BUFFER_BIT_STENCIL;
          }
-	 else if (intel->has_separate_stencil &&
-	       stencilRegion->tiling == I915_TILING_NONE) {
-	    /* The stencil buffer is actually W tiled, which the hardware
-	     * cannot blit to. */
-	    tri_mask |= BUFFER_BIT_STENCIL;
-	 }
          else {
             /* clearing all stencil bits, use blitting */
             blit_mask |= BUFFER_BIT_STENCIL;
-- 
1.7.10



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