[Mesa-dev] [PATCH 1/7] glsl: Set initial values for uniforms in the linker
kenneth at whitecape.org
Wed May 23 10:42:16 PDT 2012
On 05/17/2012 09:41 AM, Ian Romanick wrote:
> From: Ian Romanick<ian.d.romanick at intel.com>
> v2: Fix handling of arrays-of-structure. Thanks to Eric Anholt for
> pointing this out.
> Fixes piglit glsl-1.20/execution/uniform-initializer/fs-structure-array
> and glsl-1.20/execution/uniform-initializer/vs-structure-array.
> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
Patches 1-6 are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Patch 7 (unit tests) is:
Acked-by: Kenneth Graunke <kenneth at whitecape.org>
(I did an extremely light skim and said "hooray, tests!")
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