[Mesa-dev] [PATCH 5/6] mesa: Free uniforms correclty.

Ian Romanick idr at freedesktop.org
Fri May 25 15:19:45 PDT 2012


On 05/24/2012 06:29 PM, Stéphane Marchesin wrote:
> From: Antoine Labour<piman at chromium.org>
>
> This is an array of uniforms, not a single one.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

This should also be tagged with:

NOTE: This is a candidate for the 8.0 branch.

> ---
>   src/mesa/main/shaderobj.c |    3 ++-
>   1 files changed, 2 insertions(+), 1 deletions(-)
>
> diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
> index 7eb6f0b..d5ebf54 100644
> --- a/src/mesa/main/shaderobj.c
> +++ b/src/mesa/main/shaderobj.c
> @@ -278,7 +278,8 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
>                                   struct gl_shader_program *shProg)
>   {
>      if (shProg->UniformStorage) {
> -      _mesa_uniform_detach_all_driver_storage(shProg->UniformStorage);
> +      for (unsigned i = 0; i<  shProg->NumUserUniformStorage; ++i)
> +         _mesa_uniform_detach_all_driver_storage(&shProg->UniformStorage[i]);
>         ralloc_free(shProg->UniformStorage);
>         shProg->NumUserUniformStorage = 0;
>         shProg->UniformStorage = NULL;



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