[Mesa-dev] [PATCH] meta: Generate and compile shaders everytime in setup_glsl_generate_mipmap()

Eric Anholt eric at anholt.net
Wed Sep 19 02:13:22 PDT 2012


Anuj Phogat <anuj.phogat at gmail.com> writes:

> Fixes float-texture(mipmap.manual):
> See Comment 6: https://bugs.freedesktop.org/show_bug.cgi?id=54296

Can you explain why this is necessary?
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