[Mesa-dev] [PATCH 3/6] r600g: Make sure to init the compute memory pool with enough memory

Tom Stellard tom at stellard.net
Fri Sep 21 13:39:04 PDT 2012


From: Tom Stellard <thomas.stellard at amd.com>

---
 src/gallium/drivers/r600/compute_memory_pool.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c
index bd3c14d..5e25a1d 100644
--- a/src/gallium/drivers/r600/compute_memory_pool.c
+++ b/src/gallium/drivers/r600/compute_memory_pool.c
@@ -198,7 +198,7 @@ void compute_memory_grow_pool(struct compute_memory_pool* pool,
 		"use more than 64 kb of memory");
 
 	if (!pool->bo) {
-		compute_memory_pool_init(pool, 1024 * 16);
+		compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
 	} else {
 		/* XXX: Growing memory pools does not work at the moment.  I think
 		 * it is because we are using fragment shaders to copy data to
-- 
1.7.11.4



More information about the mesa-dev mailing list