[Mesa-dev] [PATCH] r600g: fix color exports when we have no CBs

Marek Olšák maraeo at gmail.com
Wed Aug 28 11:05:43 PDT 2013


On Wed, Aug 28, 2013 at 7:56 PM, Vadim Girlin <vadimgirlin at gmail.com> wrote:
> On 08/28/2013 01:15 PM, Christian König wrote:
>>
>> Well, for this discussion let's just assume that we fixed the delay in
>> the upper layers of the stack and the driver sees the shader code as
>> soon as the application (if I understood it correctly Vadim has just
>> volunteered for the job).
>
>
> No, I'm not really volunteering to implement that. :)
> I'm not even sure if it's possible in reasonable time. In fact it was more
> like a theoretical discussion about what would be required for the early
> compilation in the driver to make sense.
>
> Perhaps I failed to explain it, but actually my point is that while the
> compilation is deferred in upper layers and nobody is going to change this
> (if it's possible at all), it doesn't make sense to try compiling early in
> the driver. I think we might prefer to defer the compilation in the driver
> as well - it doesn't make overall situation any worse, but can make it
> better by not compiling unused variants at least.

Sounds good to me.

Marek


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