[Mesa-dev] [PATCH V3 04/19] glsl: add support for ARB_texture_multisample

Kenneth Graunke kenneth at whitecape.org
Tue Feb 12 23:19:32 PST 2013


On 02/08/2013 01:19 AM, Chris Forbes wrote:
> V2: - emit `sample` parameter properly for multisample texelFetch()
>      - fix spurious whitespace change
>      - introduce a new opcode ir_txf_ms rather than overloading the
>        existing ir_txf further. This makes doing the right thing in
>        the driver somewhat simpler.
>
> V3: - fix weird whitespace
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> Reviewed-by: Eric Anholt <eric at anholt.net>
> Reviewed-by: Paul Berry <stereotype441 at gmail.com>

Hey Chris,

This patch needs to update ir.cpp's tex_opcode_strs[].  Otherwise, 
MESA_GLSL=dump segfaults when trying to print the texturing opcode.

Thanks again for your great work!

--Ken



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