[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 25 14:11:40 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=61412

--- Comment #5 from Eric Anholt <eric at anholt.net> ---
I did read it.  But alpha blended texturing would also do the job that glBitmap
does, and is just fine with fixed function GL.

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