[Mesa-dev] [Bug 61412] glCallLists/glBitmap calls slow on Intel implementation of Mesa drivers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 26 08:33:05 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=61412

--- Comment #18 from Roland Scheidegger <sroland at vmware.com> ---
FWIW if it's glBitmap causing this due to sw fallback, it will be much worse on
old radeons (r100/r200), due to sw fallback being way worse there.
There's still a couple of other bugs filed due to that I think, the typical
case I've seen is that the fallback case is hit because fog was enabled when
doing glBitmap (either deliberately or by accident), though there certainly are
other reasons for fallbacks (but those seem less likely to be hit). If that's
the case it certainly would be possible to avoid the fallback by taking into
account fog in meta's bitmap code.

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