[Mesa-dev] [PATCH] i965/fs: Drop no-op shifts by 0.

Matt Turner mattst88 at gmail.com
Thu Oct 24 19:27:42 CEST 2013


On Thu, Oct 24, 2013 at 8:53 AM, Eric Anholt <eric at anholt.net> wrote:
> I noticed this in a shader in Unigine Heaven that was spilling.  While it
> doesn't really reduce register pressure, it shaves a few instructions
> anyway (7955 -> 7882).
> ---
>  src/glsl/opt_algebraic.cpp | 8 ++++++++
>  1 file changed, 8 insertions(+)
>
> diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
> index 37b2f02..ff06cfc 100644
> --- a/src/glsl/opt_algebraic.cpp
> +++ b/src/glsl/opt_algebraic.cpp
> @@ -387,6 +387,14 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
>        }
>        break;
>
> +   case ir_binop_rshift:
> +   case ir_binop_lshift:
> +      if (is_vec_zero(op_const[0]))
> +         return ir->operands[1];
> +      else if (is_vec_zero(op_const[1]))
> +         return ir->operands[0];
> +      break;
> +
>     case ir_binop_logic_and:
>        /* FINISHME: Also simplify (a && a) to (a). */
>        if (is_vec_one(op_const[0])) {
> --
> 1.8.4.rc3

Prefix should be glsl:, but other than that

Reviewed-by: Matt Turner <mattst88 at gmail.com>


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