[Mesa-dev] [PATCH] mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()

Samuel Iglesias Gonsalvez siglesias at igalia.com
Wed Apr 2 23:30:06 PDT 2014


According to the spec:
	<renderbuffertarget> must be RENDERBUFFER and <renderbuffer>
	should be set to the name of the renderbuffer object to be
	attached to the framebuffer.  <renderbuffer> must be either
	zero or the name of an existing renderbuffer object of type
	<renderbuffertarget>, otherwise an INVALID_OPERATION error is
	generated.

This patch changes the previous returned GL_INVALID_VALUE to
GL_INVALID_OPERATION.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76894

Cc: mesa-stable at lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
 src/mesa/main/fbobject.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 6c4f1b5..7669a0c 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
 	 return;
       }
       else if (rb == &DummyRenderbuffer) {
-         /* This is what NVIDIA does */
-	 _mesa_error(ctx, GL_INVALID_VALUE,
+	 _mesa_error(ctx, GL_INVALID_OPERATION,
 		     "glFramebufferRenderbufferEXT(renderbuffer %u)",
                      renderbuffer);
 	 return;
-- 
1.9.1



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