[Mesa-dev] [PATCH 00/18] Implement GL_ARB_multi_bind

Fredrik Höglund fredrik at kde.org
Wed Apr 9 17:41:51 PDT 2014


On Tuesday 08 April 2014, Kenneth Graunke wrote:
> On 01/21/2014 03:35 PM, Fredrik Höglund wrote:
> > So here is my take on GL_ARB_multi_bind.
> > 
> > I tried to come up with names for the new hash table functions that
> > don't suggest that they should be used to do unlocked insertions/lookups.
> > I'm not entirely happy with the ones I came up with though, so I'm
> > hoping someone will have better suggestions.
> > 
> > When binding 32 textures glBindTextures() seems to be about three times
> > faster than calling glActiveTexture() + glBindTexture() in a loop.
> > When binding 4 textures it's about twice as fast.
> > 
> > I hope to land this series this week if there are no major issues.
> > 
> > Note that I haven't been able to test the glBindImageTextures()
> > implementation.
> > 
> > This series is also available at:
> > 
> > git://people.freedesktop.org/~fredrik/mesa arb-multi-bind
> 
> Hi Fredrik,
> 
> Where are we at with this?  It sounds like there were a few review
> comments and suggestions - were you planning to send out a v2?

I plan on sending out a new version shortly.

Fredrik



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