[Mesa-dev] [PATCH 8/9] meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.

Kenneth Graunke kenneth at whitecape.org
Sat Apr 12 23:49:24 PDT 2014


On 04/08/2014 02:03 PM, Eric Anholt wrote:
> We don't have any piglit tests for this currently.

I dug through oglconform and the Humus demos as well, and I couldn't
find any programs that even hit this case.

If someone wants to add some piglit tests for GL_TEXTURE_2D_ARRAY MSAA
blits, that would be terrific...

Without any tests, I can't guarantee that any existing code handles this
case properly either.  And it looks okay now.

This series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

Thanks, Eric!

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