[Mesa-dev] [PATCH 13/13] mesa/main: Verify context creation on progress

Brian Paul brianp at vmware.com
Mon Dec 1 07:42:02 PST 2014


On 11/28/2014 04:25 AM, Juha-Pekka Heikkila wrote:
> Stop context creation if something failed. If something errored
> during context creation we'd segfault. Now will clean up and
> return error.
>
> Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> ---
>   src/mesa/main/shared.c | 66 +++++++++++++++++++++++++++++++++++++++++++++++---
>   1 file changed, 62 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
> index f74a823..28807c1 100644
> --- a/src/mesa/main/shared.c
> +++ b/src/mesa/main/shared.c
> @@ -64,9 +64,21 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
>
>      mtx_init(&shared->Mutex, mtx_plain);
>
> +   /* Mutex and timestamp for texobj state validation */
> +   mtx_init(&shared->TexMutex, mtx_recursive);
> +   shared->TextureStateStamp = 0;
> +
>      shared->DisplayList = _mesa_NewHashTable();
> +   if (!shared->DisplayList)
> +      goto error_out;
> +
>      shared->TexObjects = _mesa_NewHashTable();
> +   if (!shared->TexObjects)
> +      goto error_out;
> +
>      shared->Programs = _mesa_NewHashTable();
> +   if (!shared->Programs)
> +      goto error_out;
>
>      shared->DefaultVertexProgram =
>         gl_vertex_program(ctx->Driver.NewProgram(ctx,
> @@ -76,17 +88,28 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
>                                                    GL_FRAGMENT_PROGRAM_ARB, 0));
>
>      shared->ATIShaders = _mesa_NewHashTable();
> +   if (!shared->ATIShaders)
> +      goto error_out;
> +
>      shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
>
>      shared->ShaderObjects = _mesa_NewHashTable();
> +   if (!shared->ShaderObjects)
> +      goto error_out;
>
>      shared->BufferObjects = _mesa_NewHashTable();
> +   if (!shared->BufferObjects)
> +      goto error_out;
>
>      /* GL_ARB_sampler_objects */
>      shared->SamplerObjects = _mesa_NewHashTable();
> +   if (!shared->SamplerObjects)
> +      goto error_out;
>
>      /* Allocate the default buffer object */
>      shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0);
> +   if (!shared->NullBufferObj)
> +       goto error_out;
>
>      /* Create default texture objects */
>      for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
> @@ -112,16 +135,51 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
>      /* sanity check */
>      assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
>
> -   /* Mutex and timestamp for texobj state validation */
> -   mtx_init(&shared->TexMutex, mtx_recursive);
> -   shared->TextureStateStamp = 0;
> -
>      shared->FrameBuffers = _mesa_NewHashTable();
> +   if (!shared->FrameBuffers)
> +      goto error_out;
> +
>      shared->RenderBuffers = _mesa_NewHashTable();
> +   if (!shared->RenderBuffers)
> +      goto error_out;
>
>      shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
> +   if (!shared->SyncObjects)
> +      goto error_out;
>
>      return shared;
> +
> +error_out:
> +   for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
> +      if (shared->DefaultTex[i]) {
> +         ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
> +      }
> +   }
> +
> +   if (shared->NullBufferObj)
> +      _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);

As before, I don't think the conditionals here are needed.


> +
> +
> +   _mesa_DeleteHashTable(shared->RenderBuffers);
> +   _mesa_DeleteHashTable(shared->FrameBuffers);
> +   _mesa_DeleteHashTable(shared->SamplerObjects);
> +   _mesa_DeleteHashTable(shared->BufferObjects);
> +   _mesa_DeleteHashTable(shared->ShaderObjects);
> +   _mesa_DeleteHashTable(shared->ATIShaders);
> +   _mesa_DeleteHashTable(shared->Programs);
> +   _mesa_DeleteHashTable(shared->TexObjects);
> +   _mesa_DeleteHashTable(shared->DisplayList);
> +
> +   _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
> +   _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL);
> +   _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
> +
> +   mtx_destroy(&shared->Mutex);
> +
> +   mtx_destroy(&shared->TexMutex);
> +
> +   free(shared);
> +   return NULL;
>   }
>
>
>



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