[Mesa-dev] [PATCH 03/11] mesa: replace Driver.GetTexImage with GetTexSubImage()

Brian Paul brianp at vmware.com
Sat Dec 13 06:42:46 PST 2014


The new driver hook has x/y/zoffset and width/height/depth parameters
for the new glGetTextureSubImage() function.

The meta code and gallium state tracker are updated to handle the
new parameters.

Callers to Driver.GetTexSubImage() pass in offsets=0 and sizes equal
to the whole texture size.
---
 src/mesa/drivers/common/driverfuncs.c  |  2 +-
 src/mesa/drivers/common/meta.c         | 23 +++++++++++++----------
 src/mesa/drivers/common/meta.h         |  8 +++++---
 src/mesa/main/dd.h                     | 10 ++++++----
 src/mesa/main/debug.c                  |  4 +++-
 src/mesa/main/mipmap.c                 |  9 ++++++---
 src/mesa/main/texgetimage.c            | 15 ++++++++++-----
 src/mesa/main/texgetimage.h            |  8 +++++---
 src/mesa/state_tracker/st_cb_texture.c | 33 ++++++++++++++++++++-------------
 9 files changed, 69 insertions(+), 43 deletions(-)

diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 4f0f7a6..27b3e6f 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -94,7 +94,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
    driver->QuerySamplesForFormat = _mesa_query_samples_for_format;
    driver->TexImage = _mesa_store_teximage;
    driver->TexSubImage = _mesa_store_texsubimage;
-   driver->GetTexImage = _mesa_meta_GetTexImage;
+   driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
    driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
    driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
    driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index c2057e5..31cfde5 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3196,15 +3196,17 @@ decompress_texture_image(struct gl_context *ctx,
  * from core Mesa.
  */
 void
-_mesa_meta_GetTexImage(struct gl_context *ctx,
-                       GLenum format, GLenum type, GLvoid *pixels,
-                       struct gl_texture_image *texImage)
+_mesa_meta_GetTexSubImage(struct gl_context *ctx,
+                          GLint xoffset, GLint yoffset, GLint zoffset,
+                          GLsizei width, GLsizei height, GLsizei depth,
+                          GLenum format, GLenum type, GLvoid *pixels,
+                          struct gl_texture_image *texImage)
 {
    if (_mesa_is_format_compressed(texImage->TexFormat)) {
       GLuint slice;
       bool result;
 
-      for (slice = 0; slice < texImage->Depth; slice++) {
+      for (slice = 0; slice < depth; slice++) {
          void *dst;
          if (texImage->TexObject->Target == GL_TEXTURE_2D_ARRAY
              || texImage->TexObject->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
@@ -3216,15 +3218,14 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
             struct gl_pixelstore_attrib packing = ctx->Pack;
             packing.SkipPixels = 0;
             packing.SkipRows = 0;
-            dst = _mesa_image_address3d(&packing, pixels, texImage->Width,
-                                        texImage->Height, format, type,
-                                        slice, 0, 0);
+            dst = _mesa_image_address3d(&packing, pixels, width, height,
+                                        format, type, slice, 0, 0);
          }
          else {
             dst = pixels;
          }
-         result = decompress_texture_image(ctx, texImage, slice, 0, 0,
-                                           texImage->Width, texImage->Height,
+         result = decompress_texture_image(ctx, texImage, slice,
+                                           xoffset, yoffset, width, height,
                                            format, type, dst);
          if (!result)
             break;
@@ -3234,7 +3235,9 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
          return;
    }
 
-   _mesa_get_teximage(ctx, format, type, pixels, texImage);
+   _mesa_get_texsubimage(ctx, xoffset, yoffset, zoffset,
+                         width, height, depth,
+                         format, type, pixels, texImage);
 }
 
 
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 03e5191..2f4740c 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -535,9 +535,11 @@ _mesa_meta_ClearTexSubImage(struct gl_context *ctx,
                             const GLvoid *clearValue);
 
 extern void
-_mesa_meta_GetTexImage(struct gl_context *ctx,
-                       GLenum format, GLenum type, GLvoid *pixels,
-                       struct gl_texture_image *texImage);
+_mesa_meta_GetTexSubImage(struct gl_context *ctx,
+                          GLint xoffset, GLint yoffset, GLint zoffset,
+                          GLsizei width, GLsizei height, GLsizei depth,
+                          GLenum format, GLenum type, GLvoid *pixels,
+                          struct gl_texture_image *texImage);
 
 extern void
 _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 2f40915..34f8d86 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -232,11 +232,13 @@ struct dd_function_table {
 
 
    /**
-    * Called by glGetTexImage().
+    * Called by glGetTexImage(), glGetTextureSubImage().
     */
-   void (*GetTexImage)( struct gl_context *ctx,
-                        GLenum format, GLenum type, GLvoid *pixels,
-                        struct gl_texture_image *texImage );
+   void (*GetTexSubImage)(struct gl_context *ctx,
+                          GLint xoffset, GLint yoffset, GLint zoffset,
+                          GLsizei width, GLsizei height, GLint depth,
+                          GLenum format, GLenum type, GLvoid *pixels,
+                          struct gl_texture_image *texImage);
 
    /**
     * Called by glClearTex[Sub]Image
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 089ce89..e421bc1 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -276,7 +276,9 @@ write_texture_image(struct gl_texture_object *texObj,
       store = ctx->Pack; /* save */
       ctx->Pack = ctx->DefaultPacking;
 
-      ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
+      ctx->Driver.GetTexSubImage(ctx,
+                                 0, 0, 0, img->Width, img->Height, img->Depth,
+                                 GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
 
       /* make filename */
       _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index fdaa682..1415748 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -2077,9 +2077,12 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
 
       /* Get the uncompressed image */
       assert(srcImage->Level == texObj->BaseLevel);
-      ctx->Driver.GetTexImage(ctx,
-                              temp_base_format, temp_datatype,
-                              temp_src, srcImage);
+      ctx->Driver.GetTexSubImage(ctx,
+                                 0, 0, 0,
+                                 srcImage->Width, srcImage->Height,
+                                 srcImage->Depth,
+                                 temp_base_format, temp_datatype,
+                                 temp_src, srcImage);
       /* restore packing mode */
       ctx->Pack = save;
    }
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index cb5f793..03ad5f4 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -625,15 +625,17 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type,
 
 
 /**
- * This is the software fallback for Driver.GetTexImage().
+ * This is the software fallback for Driver.GetTexSubImage().
  * All error checking will have been done before this routine is called.
  * We'll call ctx->Driver.MapTextureImage() to access the data, then
  * unmap with ctx->Driver.UnmapTextureImage().
  */
 void
-_mesa_get_teximage(struct gl_context *ctx,
-                   GLenum format, GLenum type, GLvoid *pixels,
-                   struct gl_texture_image *texImage)
+_mesa_get_texsubimage(struct gl_context *ctx,
+                      GLint xoffset, GLint yoffset, GLint zoffset,
+                      GLsizei width, GLsizei height, GLint depth,
+                      GLenum format, GLenum type, GLvoid *pixels,
+                      struct gl_texture_image *texImage)
 {
    const GLuint dimensions =
       _mesa_get_texture_dimensions(texImage->TexObject->Target);
@@ -946,7 +948,10 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
 
    _mesa_lock_texture(ctx, texObj);
    {
-      ctx->Driver.GetTexImage(ctx, format, type, pixels, texImage);
+      ctx->Driver.GetTexSubImage(ctx, 0, 0, 0,
+                                 texImage->Width, texImage->Height,
+                                 texImage->Depth,
+                                 format, type, pixels, texImage);
    }
    _mesa_unlock_texture(ctx, texObj);
 }
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index a292fab..c9af5b9 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -37,9 +37,11 @@ extern GLenum
 _mesa_base_pack_format(GLenum format);
 
 extern void
-_mesa_get_teximage(struct gl_context *ctx,
-                   GLenum format, GLenum type, GLvoid *pixels,
-                   struct gl_texture_image *texImage);
+_mesa_get_texsubimage(struct gl_context *ctx,
+                      GLint xoffset, GLint yoffset, GLint zoffset,
+                      GLsizei width, GLsizei height, GLint depth,
+                      GLenum format, GLenum type, GLvoid *pixels,
+                      struct gl_texture_image *texImage);
 
 
 extern void
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index a8dbb78..8c5cbf1 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -892,7 +892,7 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
 
 
 /**
- * Called via ctx->Driver.GetTexImage()
+ * Called via ctx->Driver.GetTexSubImage()
  *
  * This uses a blit to copy the texture to a texture format which matches
  * the format and type combo and then a fast read-back is done using memcpy.
@@ -906,16 +906,15 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
  *       we do here should be free in such cases.
  */
 static void
-st_GetTexImage(struct gl_context * ctx,
-               GLenum format, GLenum type, GLvoid * pixels,
-               struct gl_texture_image *texImage)
+st_GetTexSubImage(struct gl_context * ctx,
+                  GLint xoffset, GLint yoffset, GLint zoffset,
+                  GLsizei width, GLsizei height, GLint depth,
+                  GLenum format, GLenum type, GLvoid * pixels,
+                  struct gl_texture_image *texImage)
 {
    struct st_context *st = st_context(ctx);
    struct pipe_context *pipe = st->pipe;
    struct pipe_screen *screen = pipe->screen;
-   GLuint width = texImage->Width;
-   GLuint height = texImage->Height;
-   GLuint depth = texImage->Depth;
    struct st_texture_image *stImage = st_texture_image(texImage);
    struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
    struct pipe_resource *src = stObj->pt;
@@ -1050,7 +1049,7 @@ st_GetTexImage(struct gl_context * ctx,
       }
    }
 
-   /* create the destination texture */
+   /* create the destination texture of size (width X height X depth) */
    memset(&dst_templ, 0, sizeof(dst_templ));
    dst_templ.target = pipe_target;
    dst_templ.format = dst_format;
@@ -1072,6 +1071,10 @@ st_GetTexImage(struct gl_context * ctx,
       height = 1;
    }
 
+   assert(texImage->Face == 0 ||
+          texImage->TexObject->MinLayer == 0 ||
+          zoffset == 0);
+
    memset(&blit, 0, sizeof(blit));
    blit.src.resource = src;
    blit.src.level = texImage->Level + texImage->TexObject->MinLevel;
@@ -1079,9 +1082,11 @@ st_GetTexImage(struct gl_context * ctx,
    blit.dst.resource = dst;
    blit.dst.level = 0;
    blit.dst.format = dst->format;
-   blit.src.box.x = blit.dst.box.x = 0;
-   blit.src.box.y = blit.dst.box.y = 0;
-   blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer;
+   blit.src.box.x = xoffset;
+   blit.dst.box.x = 0;
+   blit.src.box.y = yoffset;
+   blit.dst.box.y = 0;
+   blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer + zoffset;
    blit.dst.box.z = 0;
    blit.src.box.width = blit.dst.box.width = width;
    blit.src.box.height = blit.dst.box.height = height;
@@ -1195,7 +1200,9 @@ end:
 
 fallback:
    if (!done) {
-      _mesa_get_teximage(ctx, format, type, pixels, texImage);
+      _mesa_get_texsubimage(ctx, xoffset, yoffset, zoffset,
+                            width, height, depth,
+                            format, type, pixels, texImage);
    }
 }
 
@@ -1882,7 +1889,7 @@ st_init_texture_functions(struct dd_function_table *functions)
    functions->CopyTexSubImage = st_CopyTexSubImage;
    functions->GenerateMipmap = st_generate_mipmap;
 
-   functions->GetTexImage = st_GetTexImage;
+   functions->GetTexSubImage = st_GetTexSubImage;
 
    /* compressed texture functions */
    functions->CompressedTexImage = st_CompressedTexImage;
-- 
1.9.1



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