[Mesa-dev] [PATCH] glsl: Initialize ubo_binding_mask flags to zero.

Matt Turner mattst88 at gmail.com
Mon Feb 3 20:53:15 CET 2014


Missed in commit e63bb298. Caused sporadic test failures, like
incorrect-in-layout-qualifier-repeated-prim.geom.

Cc: "10.0" <mesa-stable at lists.freedesktop.org>
---
 src/glsl/ast_type.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp
index 637da0d..5069326 100644
--- a/src/glsl/ast_type.cpp
+++ b/src/glsl/ast_type.cpp
@@ -118,6 +118,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
    ubo_layout_mask.flags.q.shared = 1;
 
    ast_type_qualifier ubo_binding_mask;
+   ubo_binding_mask.flags.i = 0;
    ubo_binding_mask.flags.q.explicit_binding = 1;
    ubo_binding_mask.flags.q.explicit_offset = 1;
 
-- 
1.8.3.2



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