[Mesa-dev] [PATCH] nouveau: fix chipset checks for nv1a by using the oclass instead

Ilia Mirkin imirkin at alum.mit.edu
Wed Feb 12 18:02:56 PST 2014


Commit f4ebcd133b9 ("dri/nouveau: NV17_3D class is not available for
NV1a chipset") fixed this partially by using the correct 3d class.
However there were a lot of checks left over comparing against the
chipset.

Reported-and-tested-by: John F. Godfrey <jfgodfrey at gmail.com>
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---

I guess I didn't have to change the >= 0x11 checks, but seemed nicer for
consistency.

 src/mesa/drivers/dri/nouveau/nv10_context.c      | 8 ++++----
 src/mesa/drivers/dri/nouveau/nv10_state_fb.c     | 4 ++--
 src/mesa/drivers/dri/nouveau/nv10_state_raster.c | 3 ++-
 3 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
index 8582cb2..4773014 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -63,7 +63,7 @@ nv10_use_viewport_zclear(struct gl_context *ctx)
 	struct gl_framebuffer *fb = ctx->DrawBuffer;
 	struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
 
-	return context_chipset(ctx) < 0x17 &&
+	return context_eng3d(ctx)->oclass < NV17_3D_CLASS &&
 		!nctx->hierz.clear_blocked && depthRb &&
 		(_mesa_get_format_bits(depthRb->Format,
 				       GL_DEPTH_BITS) >= 24);
@@ -184,7 +184,7 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers)
 	}
 
 	if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) {
-		if (context_chipset(ctx) >= 0x17)
+		if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS)
 			nv17_zclear(ctx, &buffers);
 		else
 			nv10_zclear(ctx, &buffers);
@@ -245,7 +245,7 @@ nv10_hwctx_init(struct gl_context *ctx)
 	BEGIN_NV04(push, NV04_GRAPH(3D, NOP), 1);
 	PUSH_DATA (push, 0);
 
-	if (context_chipset(ctx) >= 0x17) {
+	if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) {
 		BEGIN_NV04(push, NV17_3D(UNK01AC), 2);
 		PUSH_DATA (push, fifo->vram);
 		PUSH_DATA (push, fifo->vram);
@@ -257,7 +257,7 @@ nv10_hwctx_init(struct gl_context *ctx)
 		PUSH_DATA (push, 1);
 	}
 
-	if (context_chipset(ctx) >= 0x11) {
+	if (context_eng3d(ctx)->oclass >= NV15_3D_CLASS) {
 		BEGIN_NV04(push, SUBC_3D(0x120), 3);
 		PUSH_DATA (push, 0);
 		PUSH_DATA (push, 1);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index 19769e5..fb66b2d 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -106,7 +106,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
 
 	/* At least nv11 seems to get sad if we don't do this before
 	 * swapping RTs.*/
-	if (context_chipset(ctx) < 0x17) {
+	if (context_eng3d(ctx)->oclass < NV17_3D_CLASS) {
 		int i;
 
 		for (i = 0; i < 6; i++) {
@@ -140,7 +140,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
 		PUSH_MTHDl(push, NV10_3D(ZETA_OFFSET), BUFCTX_FB,
 				 s->bo, 0, bo_flags);
 
-		if (context_chipset(ctx) >= 0x17) {
+		if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) {
 			setup_hierz_buffer(ctx);
 			context_dirty(ctx, ZCLEAR);
 		}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
index bd4a78e..da414a0 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -28,6 +28,7 @@
 #include "nouveau_context.h"
 #include "nouveau_gldefs.h"
 #include "nouveau_util.h"
+#include "nv_object.xml.h"
 #include "nv10_3d.xml.h"
 #include "nv10_driver.h"
 
@@ -120,7 +121,7 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit)
 	struct nouveau_pushbuf *push = context_push(ctx);
 
 	assert(!ctx->Color.ColorLogicOpEnabled
-	       || context_chipset(ctx) >= 0x11);
+	       || context_eng3d(ctx)->oclass >= NV15_3D_CLASS);
 
 	BEGIN_NV04(push, NV11_3D(COLOR_LOGIC_OP_ENABLE), 2);
 	PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled);
-- 
1.8.3.2



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