[Mesa-dev] [Bug 71870] Metro: Last Light rendering issues

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 17 17:42:51 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=71870

--- Comment #42 from Krzysztof A. Sobiecki <sobkas at gmail.com> ---
I do not believe that requiring users to make any changes in theirs Mesa
configuration to run some applications is a good idea. Mesa should be working
out of the box, not "some assembly needed".

Especially when application authors have one simple answer: "use vendor
supplied drivers". 

As I know nothing about GLSL I will now yell at some clouds:
*Do as big vendors(AMD, Nvidia) do. It's nice to follow specs, but when
everyone that matters breaks(or interpret differently) them, then the spec is
wrong. Imitate actual implementations. 
It's highly unlikely that Mesa will budge vendors and app authors in more
desirable direction.

*Enforce "__" restrictions only in GLSL versions that actually use "__" stuff.

*Whitelisting of problematic apps brining more complexity(update that list
without updating Mesa, otherwise why bother?) than it's worth.

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