[Mesa-dev] [PATCH 40/40] docs: Note that GL_ARB_viewport_array is done on i965

Ian Romanick idr at freedesktop.org
Fri Jan 10 17:40:41 PST 2014


From: Ian Romanick <ian.d.romanick at intel.com>

At least for GEN7+, anyway.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 docs/GL3.txt            | 2 +-
 docs/relnotes/10.1.html | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index f98a54a..eda44a3 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -120,7 +120,7 @@ GL 4.1:
   GL_ARB_separate_shader_objects                       some infrastructure done
   GL_ARB_shader_precision                              not started
   GL_ARB_vertex_attrib_64bit                           not started
-  GL_ARB_viewport_array                                not started
+  GL_ARB_viewport_array                                DONE (i965)
 
 
 GL 4.2:
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 1089c71..0c90b21 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
 <ul>
 <li>GL_ARB_draw_indirect on i965.</li>
 <li>GL_ARB_clear_buffer_object</li>
+<li>GL_ARB_viewport_array on i965.</li>
 <li>GL_AMD_shader_trinary_minmax.</li>
 </ul>
 
-- 
1.8.1.4



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